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World of Zoweseandek

   (6 reviews)
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About This File

After you defeated Korax and his three sidekicks you thought the world of men was safe... you were wrong. Another fowl being rules his own dimension and promises to unleash his dark powers on humankind. Once a devoted priest in the church, Zoweseandek was led astray by the course of evil of the Serpent Riders. His obssesion with the dead led to a fowl practice of necromancy. Given more power by Korax he learned to conjure the spirits of the dead to work for evil and wreak destruction on mankind. Allowed to return to earth, he could acquire more power and wipe out many more of your kind. He must be stopped! Your quest begins...


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Unknown date

  
Wolfen: I think this WAD was rather an experiment. I must say that I counted here a lot of good motives in my opinion, gameplay was pleasant I think it is worth 4 stars.

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Unknown date

  
Pretty good. Feels like a more "arcade-style" Hexen. More compact/streamlined/etc. There are some graphical errors, and two of the maps are reduxes of older levels, but it's very playable. Final battle is entertaining. Good way to kill an hour, I'd say. --TDotW

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Unknown date

  
Decent, though not great. "Trial of Humility" was particularly interesting if rather gimmicky. There are some ugly visual effects from the polyobjects that probably could have been fixed with a bit of restructuring, though. Overall a rather fun set.

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  • File Reviews

    • By Bitofu · Posted
      Enigma is not exactly my cup of tea; the mandatory secrets are a bit annoying and the confusing layout of the maps doesn't help much. Still, the maps are fun to navigate and they feature some great architecture that lead to unique gameplay encounters. Overall, it's decently fun.
    • By Bitofu · Posted
      Nothing better than baiting the Bazooka Man into blowing himself up! Obituary doesn't pull any punches; you'll be facing tons of hitscanners and plenty of nasty traps, but you'll get to appreciate the fine work the Möller brothers did with this WAD. The maps are intricately designed with a judicious use of textures, some of them custom-made. The new array of weapons is great, especially the flamethrower, which can shred down a cyberdemon in seconds! The low point might be the plain secret map and icon of sin fight, but overall, Obituary strikes home more often than not.
    • By Michael Jensen · Posted
      In recent years, general opinon of MM seemed to move towars negative, moreso than any other classic 90's megawad. It's nice to see it recieve some positive attention and even though I'm not exactly a reviewer, I figured I'd join in. Aside from couple rough maps, it remains a great experience today. Generally good and varied vanilla visuals with beautiful highlights like Maps 05, 13, 14 and 21, certainly helped by some great, really cool custom textures, which fit in with the classic ones incredibly well, much better than any other 90's custom stuff (aside from Eternal Doom, but that's a completely different aesthetic). The maps are quite varied without the whole thing becoming incosistent/all over the place and the variety really helps blaze through the whole thing. In comparison, while I prefer MM2 in terms of individual levels, it has a ton of long or similar maps back to back, which can get tiring and take much longer to geth through. Another aspect of MM I really like is some really, unique and fun design choices, or even whole map designs that you don't see much these days for some reason. The Innocent Crew's maps especially are very creative in fun and refreshing ways. Incredibly underrated mappers. Literally everyone knows this already, but Mark Klem's music is amazing. 
    • By Amaruψ · Posted
      This could've been one of the first 32 level megawads that I played after completing the base games. I've played many more since then, and I can honestly say, for a megawad dating back to 1996, it still holds up brilliantly against a lot of modern wads.    Also @DoomGuy999, about that criticism about maps being coop exclusive... "Most levels were made for co-op play, all levels are playable alone as well."   Not exactly sure what you were expecting after having an explicit statement right there.  
    • By Bitofu · Posted
      This is a fine map with a lot of work put in it. I really liked the attention to details and the overall atmosphere of the map. The intended  path is a bit hard to decipher at times, but it ends on a high note.
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