Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

The Seven Chambers

   (9 reviews)
Sign in to follow this  

Guest

About This File

This is an _incredibly_ immense level, with seven main areas. It has a good range of difficulties, and much time was spent on the design. Believe me, it's worth the download.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

printz

  

This is a big, solid level, with a linear progression, containing multiple environments. The gameplay isn't that difficult, since you're given lots of health. Since this is E3M8, you know what it leads into. But even that was actually manageable, which is rare.

Share this review


Link to review
Guest

Unknown date

  
Nice one!

Share this review


Link to review
maulosiarch

Unknown date

  
Immensely replayable. One of the best user-created single levels of Heretic on this site. Great use of every monster, weapon, texture and feel/themes of Heretic.

Share this review


Link to review
Guest

Unknown date

  
Nice level! I'm reviewing this 10 years too late tho lol. ;)

Share this review


Link to review
Guest

Unknown date

  
Nice large level. Like the other reviewer stated, almost hub-like but it is a bit on the easier side with tons of vials and ammo. Even on Skill 4. I only really saw tomes and a few other artifacts. For some reason, there was a lot of mace balls around but I never found the mace. Though, I'd imagine it's the only secret I never managed to find. Average level time for me was about 20 minutes. Pretty darn impressive for 1997!

Share this review


Link to review
Guest

Unknown date

  
Really awesome level, if your still alive you should make more!! Heh

Share this review


Link to review
Guest

Unknown date

  
Cool adventure through various themes, almost like a one-level hub. I particularly liked the "mountain" with caves. Ammo is pretty abundant, though, and the artifact load could be better (several tomes and tons of flasks, but only a few other artifacts.) All in all well worth playing.

Share this review


Link to review
  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
×