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The Unholy Trinity

   (104 reviews)
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About This File

A reasonable representation of Trinity College, Cambridge. "Oh no, not again," I hear you cry. "Some lamers' first WAD. Prob'ly got a cyber in there." But wait! Read on. Much cannon fodder. Many new graphics. Cool bits. Guaranteed entertainment or your money back (see below for terms and conditions of this offer). And NO cyberdemon! Well... oh, never mind. Although designed for single player, has multiplayer weapons and starts, and large, well interconnected areas. Version 2 fixes a bug and some ugly bits.


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bzzrak

  
very extraordinary, especially for its time. I wish there were more such maps.

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guineu

  
Interesting for the texture work recreating a real location, but other than that it's nothing special. @The_Laughing_Llamma , there's an exit: it's the button behind the red door. The map can be completed.

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The_Laughing_Llamma

  
as far as i can tell there's no map exit which was pretty confusing i spent half an hour trying to figure out where to go eventually i looked up a tutorial on youtube which just ended without continuing to the next level apart from that minor gripe its a pretty good map the textures are especially good considering its from 94 overall i give it a four out of five pretty bland by today's standards but for its time quite an impressive

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Warmaster

  
The map is extremely blan and boring, the gameplay is dull and the music is extremely repetitive and annoying,this has got to be the worst map ive ever played.

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urmomplaysdoom

  
haters have no clue how much work went into this wad. They didn't have the tools that make it so you can do this in 48 hours without having to leave your house. fixing bugs wasn't a few clicks here and there like it is now. 1994 was taking pictures of the school, developing them, then scanning them, then converting them to proper sizes and resolution for the game.

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Guest

  
Nice early 1994 level. Has new textures which nowadays look too oldfashioned, but in those times they gave a nice ambiance. Varying gameplay ensures a nice adventure-feeling. Rated according to 2015 standards: below meh due to too many flaws, but in 1994 playing it gave a lot of fun, so solid 4*.

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Guest

Unknown date

  
IMO, it still deserves 5.0 today. I mean how many maps try to actually portrait real places and with real live breathing photos for the textures. When I play this wad today, I still think it's simply fun running around a college or school. I bet it plays even better in multiplayer! Great! Score: 5/5

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Guest

Unknown date

  
This is as legendary as they come. Very true to life too.

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Guest

Unknown date

  
hmm nice textures... to bad there still are some hom's o whell... -4/5

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Guest

Unknown date

  
I Like it

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Guest

Unknown date

  
Super WAD

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Guest

Unknown date

  
It may not deserve 5 stars when compared to today's standards, but considering it's age it's absolutely brilliant.

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Guest

Unknown date

  
best college based wad ever

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Doomkid

Unknown date

  
The most impressive part is definitely the new textures, though from a mapping perspective it's pretty good as well. And DEU is hard as balls to use.

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Guest

Unknown date

  
For an old school doom map very nice :)

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Guest

Unknown date

  
This ranks as the only tolerable and even remotely playable "School" WAD I've come across (even though koulu.wad had its moments). Maybe that's not saying much, though. --3/5

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Unknown date

  
The "legendary" rating was created for WADs like this one. 15 years later the sheer grandeur of the concept doesn't fail to inspire awe. BTW, you will need id=3258 to play this with Ultimate DOOM. - N_A

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Guest

Unknown date

  
Ehhh, it's OK. Coulda used some cooler music (It's that Bach/Gradius tune)and it could been a little smaller. But I have to admit, this is a VERY thought out map. Looks cool for deathmatch.

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Guest

Unknown date

  
4 stars considering its age, 2 for a level today. It's just too easy, no challenge at all on ultra violent. Nice looking though.

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Guest

Unknown date

  
4/5 Even after hearing 10 years of hype, I was blown away by the attention to detail and humor throughout. (My favorite texture is probably the bicycle sign.) Like a real building, there are many possible routes to each checkpoint, including a few "steam tunnel" secret passages. I do agree with the Usenet reviews from 1994: playability and difficulty are undistinguished, with incredibly repetitive zombie emplacements, giant courtyards for infighting, and a steady diet of baron traps in the second half.

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Guest

Unknown date

  
This is a classic old level from September 1994, with lots of custom textures, which must have taken some doing in 1994 - they look like scans from film prints, although the Apple Quicktake did exist at the time. The map itself is a typical hotel / school level, i.e. lots of small square rooms, but the architecture is decent and there are enough monsters to keep it going. It even has a "cutscene". I hope they all got good marks at whatever degrees they were doing.

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Unknown date

  
If you want to play this in doom 2, you just have to rename the map name (using XWE or somethin like that) to MAP01, and get rid of the music, because doom 2's map01 music is alot better.

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Guest

Unknown date

  
Actually, a somewhat easier way to play it in Doom2 is to download the Doom2 version of the wad, also available in the archive.

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Guest

Unknown date

  
AWESOME wad, considering its age.

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Guest

Unknown date

  
When you first start the level, you drop your jaw to the textures that lay before you. Only, later you realize it's very repetitive and some textures are very questionable. The action is decent throughout the level. It's not too hard, yet you find yourself wanting more. I turned off my speakers as well to rid myself of hearing 45-60 seconds of Bach replaying. For being as old as it is though, it's a successful level. --3/5 Max Sterbenc

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  • File Reviews

    • By Gato606 · Posted
      It's a very impressive megawad with a nice themed ancient Egypt atmosphere, with very nice choosing of textures to contribute to that theme, very nice architecture and impressive (and very risky) twist on the story going from ancient Egypt to alien spaceships, without using hi-pitched colors like in Ancient Aliens. Also, very tough megawad, if you're masochist enough, you can play it with Complex Doom and add LCA for more doses of pain.
    • By whirledtsar · Posted
      It's okay. Quite easy due to the abundance of artifacts, mana, & health. The level design is fine, nothing special. The only truly bad part was the unmarked puzzle bookcases, forcing you to wallhump the entire library as a last resort. Otherwise it's pretty simple stuff, running around finding keys and smashing monsters. The texturing and lighting aren't fantastic but aren't noticeably bad either. The only glaring issue is that many windows just show a wall textured with the sky texture rather than an area with a sky ceiling. Yet there are perfectly normal outdoor areas. Perhaps the author only figured it out skies halfway through development? Anyways, this is worth your time if you want an hour or two of simple Hexen fun.
    • By yourusernamee · Posted
      loved all of it except map20. that map sucked the life out of me. really great stuff all around.
    • By Gato606 · Posted
      It's a nice wad overall, nice map design, textures and monster placement, enjoyed playing on D-Touch (GZDoom1.8) with Dude4th weapon mod.  My only complain would be the secrets, they have very few to no clues about their position.  There was a problem on E3M5 on the secrets around the squared starting room with stairs, the wall closes and let me stuck inside, had to use idclip to get out from those secret rooms.
    • By amackert · Posted
      I recently played through this continuously twice on UV. Overall I feel this is an expertly crafted WAD from start to finish. Beautiful scenery, great soundtrack, and intense gameplay. Maybe a little too intense sometimes, and with that it's probably not a WAD I'll recommend to newbies. If less experienced players absolutely have to try it, I suggest playing on the lower difficulty modes as the included readme suggests. Describing the later maps of this WAD as "brutal" on UV is an understatement to say the least.
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