title : abanware.wad (abandoned warehouse)
author : joost schuur
email Address : firstname.lastname@example.org
description : yet another warehouse in the middle of nowhere.
you and your buddies meet here for a few hours
fragging to pass the time. it's a shame they
always die so fast ;)
additional credits : face_, lucifer, hanover and who ever else
from irc playtested it. thanks a bundle :)
* play information *
episode and level # : e1m1 for doom 1.666 (see bugs)
single player : specifically designed for deathmatch. easy
accessable exit switch, no monsters.
cooperative 2-4 Player : ditto
deathmatch 2-4 Player : definately, 4 starting points. press the switch
at the starting points to raise the nukage.
small level, designed for 2-3 people.
difficulty settings : easy only gives you the shotgun and the chaingun,
medium adds a rocket launcher and extra rockets,
hard adds a plasma riffle (no extra ammo for it).
no bfg at all. other than that. no monsters on
any difficulty level.
new demos : no
new graphics : no
new sounds : no
* construction *
base : new level from scratch
editor(s) used : deu 5.21gcc, dmapedit 3.01, reject
known bugs : this level _needs_ doom 1.666, otherwise
you'll get a terrible hom inside the bulding,
due to too many linedefs.
* copyright / permissions *
authors may use this level as a base to build additional levels, provided
they contact me and send me a copy of their work (pine attachements
you may distribute this wad, provided you include this file, with
no modifications. you may distribute this file in any electronic
format (bbs, diskette, cd, etc) as long as you include this file
intact, and you distribute it free of any charge, all provided you
send me a mail saying so.
* Where to get this wad *
ftp sites: infant2.sphs.indiana.edu
email: ask me (but then again, how did you get this .txt file?)