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Hells kitchen. (Just like mama used to make).

   (2 reviews)
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About This File

Designed to be played as a single player or in deathmatch. Doom 2. Larger than the original level! DON'T waste your time endlessly pushing walls. (Although some people deserve to be shot). You are in a dingy cell where you were being held for... something. (You probably didn't do it, I know I never did). Having just overpowered guard and taken his weapon you set out to escape. Good luck. This level was designed to be used in very subdued light with gamma correction (F11) set to 2. This level started out as a test of DCK and just sort of grew. It is really a test of what the various tools are capable of. Then a friend told me he enjoyed deathmatch games, but only had doom 2. His name is Frank, and he hates being called Frankie. (You'll see when you play).

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Unknown date

Cool '96 map

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Unknown date

This is dated February 1996. It's Map01. You fight 154 monsters in a large, ambitious level that's marred by irritating shooty puzzles near the start, although it has a few clever ideas. Minus several points for the swastikas and Nazi ambiance (why Himmler?). The new weapon replaces the chainsaw and is worse than the Nintendo Power Glove. The biggest problem is that there's no flow, and masses of backtracking; I felt as if I just stumbled on the exit.

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  • File Reviews

    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.