Title : SNIPE99.ZIP (snipe99.wad, snip99e.txt,
Author : Eric C. Reuter
Email Address : firstname.lastname@example.org
Misc. Author Info : I'm SYSADMIN and SYSPGMR for supercomputing
with no time on my hands, but make time for
the most important thing: DOOM!
Description : This level was originally a small deathmatch
concept, but needed some additions to improve
playability. This level is moderate in size
and has been designed for 2 Player Deathmatch.
It also plays well as a one player episode.
There are a few hidden doors, but they should
be easy to spot. Two teleporters. A hidden exit,
but it is revealed fairly easily. Monsters are
copious in UV, and there is a spiderdemon.
Not too tough to get though, because of the
location. View the .lmp to see basically the
entire level in UV. (Apologize for my performance
as I only had the keyboard at the time)
(doom -playdemo sniper99 -file sniper99.wad)
Comments, criticisms very welcome.
Additional Credits to : Geoff Allan for Doom Editor - The Real Thing
(de_260b2 and b4)
Walt Woerner -
(steady deathmatch opponent)
id Software (of course)
Playtesters - Jim Purdon, Jennie Reuter
Billy Reuter, Walt Woerner (arrggghhh!)
* Play Information *
Episode and Level # : E1M1
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Difficulty Settings : Yes
New Sounds : No
New Graphics : No
New Demos : No (.lmp included, though)
* Construction *
Base : New level from scratch.
Build Time : Approx 30 Hours over 3 weeks.
Editor(s) Used : Doom Editor - The Real Thing (for windows)
by Geoff Allan V 2.60b2 and 2.60b4.
Known Bugs : None Known
* Copyright / Permissions *
Authors may NOT use this level as a base to build additional levels.
Authors MAY delete or add weapons or monsters to suit tastes.
You MAY distribute this WAD provided you include this file with no
modifications. You may distribute this file in any electronic format
(BBS, Diskette CD, etc.) as long as you include this file intact.
* Where to get this WAD *
FTP sites : infant2.sphs.indiana.edu