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escape.wad

   (2 reviews)
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About This File

This wad file was created with deu 5.21 and the nodes were built with BSP12w (beta version). It is intended as a replacement level for E1M4. The name ESCAPE.WAD is given just for the sake of giving it a name. I call it DSE1L4.WAD, but infant2 wads all have real names, so there it is.

There is no fancy story to go with this wad. This goal is just like that of every other DOOM wad: Find the exit. Of course, there is alot of killing along the way.

He is some of what the wad offers (or does not):

-Only a one player level
-Supports several difficulties

The though that went into this wad was to just make something that is not too hard to solve, but has some great kick butt fun involved.


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Unknown date

  
This is a simple but entertaining old level, a mid-sized techbase with a scattering of mostly weak monsters, and plenty of ammo and health. Like most levels of the period it has an E1 feel. It's nothing exceptional nowadays, but it's a lot more palatable than most other 1994 wads.

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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