Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Big Bomb III

   (6 reviews)
Sign in to follow this  

Guest

About This File

I'm 6!!!!! Desciptions are NOT what I do.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

  
I seriously doubth author was 6 when making this, it's more a sort-of totally failed jokewad. Anyway, it's a complete WOT.

Share this review


Link to review
Memfis

  
As close to MY F1R5T WAD as it gets. A bit fun with the BFG spam.

Share this review


Link to review
Guest

Unknown date

  
This is the third and last in the "Big Bomb" series, by the youngest Doom level designer I know of. The level is basically a featureless maze of rectangular rooms, packed with monsters; you head SW to get to the exit, wading through invulnerability spheres. From what I remember the other two levels in the series were almost exactly identical. I couldn't find a bomb, big or otherwise. It's notable only for the author's age (perhaps Doom scarred his young brain).

Share this review


Link to review
Guest

Unknown date

  
Avoid this one. If you are interested in making more levels I suggest you try out some good wads first.

Share this review


Link to review
  • File Reviews

    • By Doomkid · Posted
      Download the REAL file here (rd1.zip is NOT correct) https://www.doomworld.com/idgames/levels/doom2/megawads/d64d2   Shocked to see so many negative reviews. I had an absolute blast with this one, and I'm not sure what Nems was talking about with the Boom stuff as this runs in Doom2.exe with no trouble. In fact, there is a TON of impressive vanilla stuff going on here. I guess it was so well done that it tricked him.   This deserves a high score. It's a lot of fun.
    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
×