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dodead.wad (Dawn of the dead - beta 2)

   (30 reviews)
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About This File

Replacement for episode 1. Mainly military/ tech style. Still under construction!


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NuMetalManiak

  
pretty good, unfortunately E1M6 is missing the blue key on easy settings.

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Martin

  
Many quite good maps, but a little uverused nukage in some of the maps. The last Level wasn't as good as the others

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Guest

  
Classic goodie, no doubt quality stuff like this inspired the even better (and later) "Classic Episode" by Anthony Soto.

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Guest

Unknown date

  
June 1997. An E1 replacement, although E1M5 is just a single monster-less room. The design is nicely retro - ironic for a levelset designed only a few years after the original - and the gameplay is solid, with lots of monsters and an emphasis on good, manly shooting. There are some elaborate secrets, too, e.g. the "id" room in E1M3. The large, weak monster count gets monotonous though. E1M4 largest and toughest map, after that it gets easier.

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Guest

Unknown date

  
Dodead.wad starts off weak, but it really picks up by M3. The fights were really challenging for an E1-themed episode, and the lighting effects were great for '97. It's not id-quality like Fava Beans was, but it's definitely more exciting. 4/5

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Guest

Unknown date

  
Nice Wad.

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Guest

Unknown date

  
An outstanding episode, even if some of the later maps don't resemble E1 so well (and E1M5 is missing).

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Guest

Unknown date

  
Maps 1-4 are brilliant classics, masterfully laid out in the abstract E1 style that uses and reuses the same area multiple times. Some of the areas will feel like 1993 again in the best way possible. E1M5 is a monsterless single room and it goes downhill from there. The last 3 maps are obviously unfinished; lacking in ammo, balance and leaving little provision for pistol starts. Expect to be punching Barons way more than you really should. Shame this was never finished, it could have been great. 3/5 j

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Guest

Unknown date

  
Pretty good clasic stuff.

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Guest

Unknown date

  
great wad, although (imho) m6 and m8 looks out of place. 9/10

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Guest

Unknown date

  
^^ Dude! Either your Professor Stephen W. Hawking or your just plain scared of DOOM, even my 8 year old niece plays on HMP. This is an excellent episode and well worth the download. 4/5

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Guest

Unknown date

  
Very good. -DarkWolf

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Guest

Unknown date

  
Although some of the later levels don't follow E1 style that well, this is an excellent episode and all 8 (real) levels are awesome. A classic. 5/5

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maggotjoe

Unknown date

  
i really enjoy this wad!

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Guest

Unknown date

  
Blue keycard not flagged EASY in E1M6 so player cannot exit on easy skill.

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Guest

Unknown date

  
5 starz

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Guest

Unknown date

  
Even with the infamous missing of E1M5, this wad is an epic - one that starts with fantasitcally done E1 style levels and then progresses to a slightly different theme that's just as good nonetheless. A real classic, and a masterpiece of the early Doom years.

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  • File Reviews

    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
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