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dodead.wad (Dawn of the dead - beta 2)

   (31 reviews)
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Replacement for episode 1. Mainly military/ tech style. Still under construction!


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Walter confetti

  

Really good and fun episode, even if is incomplete

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NuMetalManiak

· Edited by NuMetalManiak

  

you know I really hate it when people use "aged" as a way to dictate how they see certain things "oh it aged well", "oh it aged poorly/badly", I guess Dawn of the Dead classifies as one of these "aged poorly" types, as much as I don't want to say that. it's probably the best example of an "aged poorly" mapset in my opinion. unfortunately E1M6 is missing the blue key on easy settings, a huge boon for an otherwise fairly average E1 replacement. there's not a whole lot of excitement about this, it's just a classic Doom E1 replacement without too much in terms of surprises. play it if you like classic thingies

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Martin

  
Many quite good maps, but a little uverused nukage in some of the maps. The last Level wasn't as good as the others

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Guest

  
Classic goodie, no doubt quality stuff like this inspired the even better (and later) "Classic Episode" by Anthony Soto.

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Guest

Unknown date

  
June 1997. An E1 replacement, although E1M5 is just a single monster-less room. The design is nicely retro - ironic for a levelset designed only a few years after the original - and the gameplay is solid, with lots of monsters and an emphasis on good, manly shooting. There are some elaborate secrets, too, e.g. the "id" room in E1M3. The large, weak monster count gets monotonous though. E1M4 largest and toughest map, after that it gets easier.

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Guest

Unknown date

  
Dodead.wad starts off weak, but it really picks up by M3. The fights were really challenging for an E1-themed episode, and the lighting effects were great for '97. It's not id-quality like Fava Beans was, but it's definitely more exciting. 4/5

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Guest

Unknown date

  
Nice Wad.

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Guest

Unknown date

  
An outstanding episode, even if some of the later maps don't resemble E1 so well (and E1M5 is missing).

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Guest

Unknown date

  
Maps 1-4 are brilliant classics, masterfully laid out in the abstract E1 style that uses and reuses the same area multiple times. Some of the areas will feel like 1993 again in the best way possible. E1M5 is a monsterless single room and it goes downhill from there. The last 3 maps are obviously unfinished; lacking in ammo, balance and leaving little provision for pistol starts. Expect to be punching Barons way more than you really should. Shame this was never finished, it could have been great. 3/5 j

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Guest

Unknown date

  
Pretty good clasic stuff.

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Guest

Unknown date

  
great wad, although (imho) m6 and m8 looks out of place. 9/10

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Guest

Unknown date

  
^^ Dude! Either your Professor Stephen W. Hawking or your just plain scared of DOOM, even my 8 year old niece plays on HMP. This is an excellent episode and well worth the download. 4/5

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Guest

Unknown date

  
Very good. -DarkWolf

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Guest

Unknown date

  
Although some of the later levels don't follow E1 style that well, this is an excellent episode and all 8 (real) levels are awesome. A classic. 5/5

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maggotjoe

Unknown date

  
i really enjoy this wad!

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Guest

Unknown date

  
Blue keycard not flagged EASY in E1M6 so player cannot exit on easy skill.

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Guest

Unknown date

  
5 starz

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Guest

Unknown date

  
Even with the infamous missing of E1M5, this wad is an epic - one that starts with fantasitcally done E1 style levels and then progresses to a slightly different theme that's just as good nonetheless. A real classic, and a masterpiece of the early Doom years.

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  • File Reviews

    • By Origamyde · Posted
      Ah, yes, the ultimate benchmark tool for anyone looking for a decent computer. A fine piece of technology (I didn't even realize that this WAD had somewhat of a plot, despite its joke-ish nature), indeed, with a bonus feature by the greatest rock song on Earth.   5/5, would play again with anything but a potato.
    • By URROVA · Posted
      tutorial how to correctly make a slaughtermap
    • By Giant Jumbo Jellyfish · Posted
      A jokewad and a benchmark rolled together into one. Hard to say anything about this really
    • By 1Destro3456 · Posted
      This is a historic Doom pwad, it's impossible not to give this 5 stars. Only thing is that if you want to play this, play it on GlBoom plus if you're using an old version of PrBoom or change video mode to GlBoom because if you do not do this, your computer might explode (though if you're using an old computer or one that is not very powerful itmight not explode but you will probably not be able to play)
    • By roadworx · Posted
      while i will admit that there's some genuinely good maps in here, the majority of icarus: alien vanguard is very 'meh'. maps that i'd consider to be good or bad are in a rather small minority, with the vast majority of the megawad being comprised of mediocre, rushed maps that are visually bland and fairly mundane gameplay-wise. even for the standards of the time, i'd say that a lot of these maps are outshined by their contemporaries; there's a multitude of maps of that era both more visually appealing and more fun to play. it's because of this that its rushed development is quite apparent when playing through the maps.   however, despite this, there are some gems to be found in here. some of the maps in the set are much more competently made than the rest, and they stick out like a sore thumb. unfortunately, if you're planning to play the wad front-to-back, most of them only appear in the second half. it's a shame, because if the entire megawad was of this quality then i would've really enjoyed it. what i will say though is that the number of good maps is higher than the number of downright terrible ones, so icarus does have that going for it.   one positive aspect of the megawad that i have to mention is how great its music is. icarus has an absolutely fantastic soundtrack full of distinct songs that, while not saving the maps from being mediocre, does help immensely with giving each map a unique identity. some of them - especially that of map08, which sounds like it was ripped straight from 1975 - don't fit with doom in the slightest, but they still help to break the monotony and are still great to listen to. the entire ost has a distinct sound to it as well, one that i haven't ever heard anywhere else. even if you don't wanna play the wad, i highly encourage you to at least listen to some of the songs in it.   overall, icarus really isn't that great. i wish i had more positive things to say about it as many people do find it to be quite good, but i simply don't see what many others do in it. for the most part it's rather mediocre with a few highlights to go along with it, and doesn't hold up as well as many of its contemporaries have. with that being said, i do still encourage to anyone reading this to at the very least check out the second half of the wad as it has the highest concentration of decent maps, and has far less of the bland silver spaceship theming that icarus tends to be associated with.
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