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The Talosian Incident - A Requiem For Doom

   (50 reviews)
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About This File

A fond farewell to Doom from the Black Star Coven before we move on to working with Quake... 20 new levels, new music, some new sprites...


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Guest

  
As much fun as a shit you cant seem to flush despite giving it proper effort. Terrible.

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Martin

  
Too dark, unfair and boring

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MajorRawne

  
It's actually quite boring to play at times, but this is one of the most immersive and atmospheric wads you can play. The music is melancholy and loaded with nostalgia, it's almost a painful experience. The empty maps were a nice idea but, frankly, dull. 3* for the atmosphere and the music, 1* for old time's sake.

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Guest

Unknown date

  
Bah. I got bored. Not enuf action.

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Squishface

Unknown date

  
So so boring. Uninspired level design and baffling item placement. Don't waste your time.

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Guest

Unknown date

  
3/5 and only because of the music, the levels are uninspired, themes overused (brown, brownm tan and brown), the gameplay combat-wise is not bad, but door and switch hunting kills it in a few places. --ellmo

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Guest

Unknown date

  
This is a great old wad. The difficulty is perfect, increasing from map to map and challenging at times but never frustrating. And it's also looking quite good, with interesting layouts. I liked that in the last map you return to the mothership where you started in map 01, which gave this wad a nice finish. From the look and feel, it's very typical for its time. Download recommended! 4.5/5 -Milian

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Guest

Unknown date

  
it's a bad ass level it's dark, evil, and just plain kick ass. i do think it's a very legendary level of the doom series and it has one of my favorite songs.

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TimeOfDeath

Unknown date

  
cool '97 megawad

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Guest

Unknown date

  
great wad, excellent atmosphere. --sargebaldy

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Guest

Unknown date

  
Nice in the beginning, but I honestly got bored a bit after a while.

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Guest

Unknown date

  
Rated as a 1997 wad: presumably 4 or even 4.5/5. But despite its ambiance, for 2014 standards it has too many flaws, worst of it is the copy&paste factor - after having played 10 maps it felt like never having left map03 or so. But it was made in 1997, so 4/5.

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Guest

Unknown date

  
I was disappointed in this in '97 and it hasn't improved with time. Malcolm Sailor's levels are good, but the rest are boring at best and infuriating at worst. I have to admit, the atmosphere is kinda cool, maybe it's the music...

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Guest

Unknown date

  
Very good wad. Wish some one would update it.

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Guest

Unknown date

  
Bery atmospheric, sometimes too small or repetitious in textures or too symmetrical, but this is well worth a play. 4/5

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Guest

Unknown date

  
5/5 because i was bored...-mohaa555,ma y 20,2007

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Guest

Unknown date

  
A classic, despite some letdowns. 5/5

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Guest

Unknown date

  
3/3its okay-mohaa555

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Guest

Unknown date

  
I give this a 1/5 due to the fact that the levels worked flawlessly with no glitches and it shows that the designers knew how to operate a level editor. Otherwise, I think my boredom was killing me almost as much as all those damn Plane Elementals and lost souls!

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Guest

Unknown date

  
Plane Elementals?

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Guest

Unknown date

  
this is a good wad set i like the title screen and yeh i am gonna add it to my wad collection =] but after the wads i have played i gotta say HELL2PAY and PERDICTIONS GATE are real good and HELL REVEALED I & II are my favs =]

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Guest

Unknown date

  
It's a bird, it's a plane, it's....A Plane Elemental!!!!????

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Guest

Unknown date

  
Great atmosphere, shows it's age a bit with some quirky design (i.e. keys in secret areas on one map, backtracking, square rooms, easy to get lost sometimes) but lots of enjoyable moments to be had anyway. 5/5 from me. dwrTag

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Guest

Unknown date

  
Decent megawad, but it gets really boring after a while. 3/5

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Guest

Unknown date

  
While far from perfect, this is still a great wad. 4/5

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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