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The Talosian Incident - A Requiem For Doom

   (55 reviews)
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About This File

A fond farewell to Doom from the Black Star Coven before we move on to working with Quake... 20 new levels, new music, some new sprites...


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Guest

Unknown date

  
this is a good wad set i like the title screen and yeh i am gonna add it to my wad collection =] but after the wads i have played i gotta say HELL2PAY and PERDICTIONS GATE are real good and HELL REVEALED I & II are my favs =]

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Unknown date

  
It's a bird, it's a plane, it's....A Plane Elemental!!!!????

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Unknown date

  
Great atmosphere, shows it's age a bit with some quirky design (i.e. keys in secret areas on one map, backtracking, square rooms, easy to get lost sometimes) but lots of enjoyable moments to be had anyway. 5/5 from me. dwrTag

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Unknown date

  
Decent megawad, but it gets really boring after a while. 3/5

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Unknown date

  
While far from perfect, this is still a great wad. 4/5

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Unknown date

  
Good classic fun. Recommended.

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Unknown date

  
Decent, but not great. It's uneven in difficulty and flow (Malcolm's are overall better laid out and certainly harder... though I don't understand Map17). The music is good but also isn't perfect, as on some (easier) maps it's melancholy, enhancing the dullness of the gameplay. [3/5] ~Chain Mail

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Unknown date

  
Well...another one of the incredible number of hit community megawads of 1997. This one isn't technically a full megawad, but it's still over 15 levels, so it qualifies. The atmosphere is probably the high point of this - Requiem would easily go higher on the list in terms of levels for me. Still, like most all the popular stuff from '97, it's well worth a look.

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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