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Medieval Castle

   (11 reviews)
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About This File

One day, after playing alot of levels that thought that quantity was better than quality, I though why not make huge a level? So I started and from a few months work spawned this monstrosity. Exploration is cool. If you know what to do then you can finish this level in about 10mins otherwise, get compfy. My computer teacher was astonished of its size, although Im sure theres bigger. This level does slow my 486DX2 66 (8mb) when on the harder difficulty settings but supposedly runs a dream on a pentium. So stop reading and get immersed.


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Argenteo

  

A cool big stony castle. Lots of secrets and traps. A bit boring to replay. Find the blue key first.

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NuMetalManiak

  
I don't think I've seen a cooler castle-style map than this. it's very spacious and good. just too many low-tier enemies for a MAP29 replacement though.

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Zahid

  
Surely one of the Best castle map map ever

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Guest

Unknown date

  
for me it's huge too much. ***

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Guest

Unknown date

  
Its big but i cant says its huge when looking at wads like DV and the architecture gets a bit boring. It is ok 3/5

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TimeOfDeath

Unknown date

  
fuckin cool '97 map

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Guest

Unknown date

  
I find the design great. Repetitive textures, though, and some annoying button hunts. -- 4/5

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Guest

Unknown date

  
I like it, it got a bit too boring but in made up in the level design. 4 stars!

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Guest

Unknown date

  
Nothing too special about it. Just another average map. 3/5

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Guest

Unknown date

  
Good for a 1997 map 4/5

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  • File Reviews

    • By Somniac · Posted
      Fun, challenging set of maps that looks much better than you might expect for the time it was made. These maps will still slap you around a bit on HMP if you're not staying sharp. The author is fond of Chaingunner ambushes which keep you on your toes. I didn't find the SSG until around MAP05, which was cool, I like when its not given out too early. Pistol-starting the last two maps is pretty tough, but doable.   The map designs do a really good job of letting the player see crucial areas from different angles through progression and the layouts are really tidy overall, and feel a bit more modern than a lot of other 94/95 maps I've played. There are some really nice large-scale vistas (like the start of MAP06), nice uses of verticality and a good mixture of tight and more open combat.   Recommended!
    • By Darman Macray · Posted
      Spectacular visuals and engaging combat make this an absolute must play. There's a puzzle with a "Shoot the thing" answer that kind of comes out of left field and can be an easy place to get stuck if you're not on your toes, but that hardly stops the map from being a thrilling masterpiece.
    • By Darman Macray · Posted
      E3M9's refrain of back-tracking to a church for keys is a little tedious, and there are a few moments where things can become a frustrating key/switch hunt as you figure out what to do next, but aside from that, this an intense and rewarding adventure with beautiful lighting and architecture.
    • By JKWAD · Posted
      This actually Reminds of Me Epic 2
    • By MeriMemesX · Posted
      I didn't enjoy this WAD at all but has good level design
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