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Episode Hell

   (11 reviews)
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Nothing amazing or surprising but it does what 95% of maps here fail to do - be entertaining and enjoyable to play. In that regard it is a superb 5.

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Unknown date

  
Pretty good, just a tad easy, though this means that they can be more fun at difficulties higher than UV. 4/5

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This episode had a lot of potential, but falls short because of imbalanced game play and bugs. With proper playtesting, this pack could have been far better. Ammo is sparse in some places, while other parts have stockpiles that are not needed. As others have mentioned, monsters are placed kind of sporadically. The architecture is good in some of the large areas, but the hallways look very plain. 3/5

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A good little eight-map episode. The maps could perhaps so with a few more monsters and a bit less ammo, but it's fun to play. I found one place in E4M7 where it seems possible to get stuck.

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Unknown date

  
It is so-so.

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It's shorter to repeat the first comment than it is to type "The first comment sums it up perfectly"!

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Some very good maps (E4M2, E4M5) but also some pretty meh ones (E4M3). On the whole I found it good shtick though. **** -sargebaldy

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The first comment sums it up perfectly.

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  • File Reviews

    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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