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The God`s Trial.

   (11 reviews)
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THE BEST DOOM PWAD-LEVELS NEVER BUILT FOR THIS GAME.


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Guest

Unknown date

  
not to bad worth a play or two

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Guest

Unknown date

  
sometimes bizzare looking, sometimes bad planned, but nevertheless intersting maps. uv is possible on all maps from scratch, but maybe too rough. also, it was one of the first pwads I played back in '98 - so **** /hth

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Guest

Unknown date

  
Jordi dedicate a vender churros con exile

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Guest

Unknown date

  
Not so good mapset. Map layout is often quite rectangular, texture use is quite spare but consistent, decoration is mostly not interesting. Gameplay @ UV is imho simple, very repeatable, too easy and boring. Most of the secrets are hidden in a wall without any sign, which is considered as bad design. All 6 levels look like clones, so afther playing the first you've seen them all. 1.5 + 1 for the effort + 0.5 because '97 = small 3/5.

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Guest

Unknown date

  
UV is also possible on map6. And if you play careful and use the secrets(bfg,berserk early on) it's not even though. In those 3 levels there are challenging areas but the secrets will give plenty health, armor and firepower. In the so called possible levels you're overpowered. They looked rather nice too and the design is interesting. 4/5 coldfusio

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Guest

Unknown date

  
great levels

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TimeOfDeath

Unknown date

  
fun '97 maps

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Guest

Unknown date

  
Quite interesting maps. UV is certainly not impossible on maps 1 and 3; haven't tried 6 yet.

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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