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Caldera ... 6 level adventure for Hexen

   (26 reviews)
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Vaults was only a test. Now for the real thing. When you killed D'Sparil


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whirledtsar

  

Was not able to finish this wad because one of the buggy elevators left me completely stuck with nowhere to go. Not that I'd want to finish it, considering everywhere you go there's stupid shit like nearly-invisible enemies, enemies that infinitely respawn, and unavoidable instant death traps.

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Guest

  
I really love Caldera and this rewiew should've be written a long time ago. Valles of Morte is pretty interesting place - everything looks so white.. so dead =) The only thing I don't like are those ghost enemies... A especially I don't like their endless respawn :( and elevators - they don't work much well... They disappear sometimes and it kills me! The other four maps are great too...For me it's 4,5/5 (enkeli33)

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Guest

  
Absolutely fantastic! The special effects are first class, the puzzles are genius and everything there was to love about the original Hexen is even more embellished in this version! One criticism I have, NOT ENOUGH EARTHQUAKES!

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Unknown date

  
the first 2 levels were kinda bland but the last 3 were incredible.

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Unknown date

  
I don't get it - great maps and all - but I actually didn't have to either the clock puzzle nor the planet puzzle at all? Nor find the library books? I'm not sure if Zedek is in this, but I got to the final map with Korax before killing Traductus. Lovely maps, great challenge - but more the half the puzzles I didn't even have to do to reach Korax. WTF?

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Unknown date

  
WOW, awesome level, very very nice 5/5

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Unknown date

  
Exelent MOD =)

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Unknown date

  
1234 kb :)

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Unknown date

  
Wolfen aside, this is the best level pack for Hexen. -N

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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