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Caldera ... 6 level adventure for Hexen

   (26 reviews)
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Vaults was only a test. Now for the real thing. When you killed D'Sparil


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whirledtsar

  

Was not able to finish this wad because one of the buggy elevators left me completely stuck with nowhere to go. Not that I'd want to finish it, considering everywhere you go there's stupid shit like nearly-invisible enemies, enemies that infinitely respawn, and unavoidable instant death traps.

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Guest

  
I really love Caldera and this rewiew should've be written a long time ago. Valles of Morte is pretty interesting place - everything looks so white.. so dead =) The only thing I don't like are those ghost enemies... A especially I don't like their endless respawn :( and elevators - they don't work much well... They disappear sometimes and it kills me! The other four maps are great too...For me it's 4,5/5 (enkeli33)

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Guest

  
Absolutely fantastic! The special effects are first class, the puzzles are genius and everything there was to love about the original Hexen is even more embellished in this version! One criticism I have, NOT ENOUGH EARTHQUAKES!

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Unknown date

  
the first 2 levels were kinda bland but the last 3 were incredible.

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Unknown date

  
I don't get it - great maps and all - but I actually didn't have to either the clock puzzle nor the planet puzzle at all? Nor find the library books? I'm not sure if Zedek is in this, but I got to the final map with Korax before killing Traductus. Lovely maps, great challenge - but more the half the puzzles I didn't even have to do to reach Korax. WTF?

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Unknown date

  
WOW, awesome level, very very nice 5/5

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Unknown date

  
Exelent MOD =)

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Unknown date

  
1234 kb :)

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Unknown date

  
Wolfen aside, this is the best level pack for Hexen. -N

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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