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DOOM JR.

   (146 reviews)
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About This File

Welcome back to hell. Doom Jr. is 30 Doom][ levels mad by me*. That's right 30. They completly replace every Doom][ level. And, let me tell you, just because I'm 15 it dosen't mean they're a picnic. There are Cacodemons, demons, imps and more Cyberdemon's than you can imagine. There are 5 new boss boards, one includes you and 3 Cyberdemons. It starts out insanely easy, a few zombiemen, a imp here and there, maybe a demon, but before you know it you're up to your neck in lost souls, mancubi, arachnotrons, and arch-viles. Like I said, welcome back to hell.


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NuMetalManiak

  
MAP18 0:00 completion time.

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Guest

  
Not a very good wad. Levels 1-16 at pretty good but levels like 17 have no end. I was very disappointed by lev 30! Where is the head! Overall meh wad

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Guest

  
This must be the sequel to The Sky May Be. Calm down everyone, this is a jokewad.

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Guest

Unknown date

  
The levels are super small, and the gameplay not something: -Too much weapons. -Map 30 hasn't the IOS. how can you do that??? >:( -Crappy gameplay. -In the hard levels you put a few weapons, and in the easy levels you are putting lot of ammo. 1/5-- SSWolfenSie

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Guest

Unknown date

  
Truly awful. I'll give it a one because it didn't intentionally try to make me hate it, but Cyb really did suck at mapping at one point.

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Guest

Unknown date

  
I give this two stars, the highest rating I've ever given! -deathz0r

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Guest

Unknown date

  
Come on people, this megawad isnt that bad. 4/5

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Guest

Unknown date

  
awesome wad. i love it. 5 stars. -sargebaldy

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Guest

Unknown date

  
ok the last time i heard someone call a level a board they were talking about an atari game this wad is less then crap this is the type of thing you make prints of to wipe your ass with

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Guest

Unknown date

  
Wow! This WAD has everything! I couldn't believe how much was packed into this 155 KB file! There are rooms full of random enemies, giant empty spaces, tight corridors, a zillion teleports per level, rooms made entirely of acid, water that hurts you in one level but does nothing in the next, an incredible surplus of ammo, pits that you can't escape from, and more! You get a 0.

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Guest

Unknown date

  
SLIGE makes better maps than this :P

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Guest

Unknown date

  
It's a good thing cyb got better. As it stands, this is a testament to how much he has improved, and he improved A LOT. 0/5

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Obsidian

Unknown date

  
*Bows to Cyb* - Obsidian

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Guest

Unknown date

  
Zombie Struggle is better than this

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Guest

Unknown date

  
Scubot 9000 gives this wad a 01000 - 00111

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Guest

Unknown date

  
Ahahahah, oh man, Cyb is like the greatest success story in history if he went from this to WADs like Zort 9. This megawad is so bad it's unbelievable. Even Cyb admits it's probably the worst megawad ever made. If he said it was just a joke we'd all believe him, but apparently it was a serious effort. Man. This is in the category of The Sky May Be and wow.wad where it's so awful it's funny, and you just feel sorry for the author.

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Guest

Unknown date

  
WAD OF THE CENTURY

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Guest

Unknown date

  
Yeah, this is a megawad of some sorts, with 30 levels, and maybe some monsters, I dunno... Forgettable. 1/5.

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Guest

Unknown date

  
Awful. THe author is a fucking Dumbass

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Doomkid

Unknown date

  
1994-ish maps. When I first started mapping, my stuff looked just like this, or worse in some cases. It exists only as a funny reminder to the author, who has made some really great Doom wads in more recent years.

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Unknown date

  
Best megawad ever! No errors or nothing! 0/5 stars! -Lutrov71

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Guest

Unknown date

  
Bad. This doesn't even deserve any elaborate adjectives to describe the badness of this megawad. Bad. 0/5

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Guest

Unknown date

  
This is the ONLY wad I've seen that has every aspect of horrible design in it. Horrible textures, missing texures, texture bleeding, unclear exits, unclear teleports, huge-room-with-a bunch-of-stuff-stuck-in-it design, I-can-finish-in-one-minute design, side def errors, monster overkill, it's all here. If your new to making wads, I strongly advise you to download this to see what NOT to do. And what in the hell does your age have to do with making good levels? Nothing, judging on your wad.

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Guest

Unknown date

  
Now, now... I own a doom editor for a week now and... I simply am way better than you! Look at the textures! All mixed up! Shit arquitecture and motherfuckin' placement of monsters! You better your editor (to DoomBuilder for example) or go fishin'!!! The one star is for the trigger engine (it's not so bad, not bad at all!).

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  • File Reviews

    • By galileo31dos01 · Posted
      Done with these settings:   - Crispy Doom 5.3.
      - Ultra-Violence
      - Continuous combined with pistol start mindset.
      - No saves, mostly.
      Very decent tribute to the original game. Each map is essentially a remix of the ID's levels, built around the same theme and music tracks per episode, albeit with the author's personal changes to the design. Aesthetically, the only notorious difference, and by no means less important, is the texturing he decided to use in some sections. In general the maps look extra polished, there were no signs of misaligned textures, but I wasn't that attentive to be honest. He did left the most distinctive visual features of each map untouched, for example where it's supposed to be a dark secret dungeon, it is a dark secret dungeon, just not copy-pasted.    As said before, Wonderful Doom is just a revamped Ultimate Doom. If you know the game by heart, there may be little room for surprises, so you can take it as a memory test. Of course, the author added his own touch to the gameplay. I would underline the size of the rooms in comparison to the iwad, tending to be more compact though in no way less attractive. In consequence, they lead to a bit more claustrophobic combat, specially throughout the latter episodes, sometimes you'll find yourself in a hairy situation like a slow drop in a cluster of imps and barons coming from the shadows, or starting surrounded of pinkies and barrels to detonate using your ol' peashooter. Another thing is the resource balance, sometimes giving more leeway where there wasn't originally, other times less obvious for the pistol starter. This is part of several plot twists Wraith added here and there to the main concepts to keep it somehow fresh and interesting, but I'm not going to spoil any in particular.    Secret-wise, I guess it's not needless to say almost all of them can be found normally, there is one in E2M9 that can't be triggered due to the teleport line. Otherwise, there are no broken sectors or staircases of secrets (sorry to burst your bubble ;P). There are no disliked maps, and so I'll avoid to pick favourites this time. I also didn't care if most maps were extremely similar to the iwad ones, but that could not be the case for you.   Overall, I won't lie and say this turned out to be thoroughly enjoyable. It's what I expected from an author with such love for plain vanilla Ultimate Doom. Nostalgia fans should give it a go. Well, as long as you wish to "play Original Doom one more time", otherwise if you expect a thing like "Doom the Way ID Did", it might not be wise to download this. My rate is 8/10.
    • By bemused · Posted
      This is clearly the most groundbreaking, exciting release of the decade. Forget your megawads, this is where its at. Wonderful, delightful, sublime, glorious... all words that dont even come close to expressing just how great this wad is.
    • By Meril · Posted
      Another abomination in doom mapping. It's crap even in crap category.
    • By Meril · Posted
      Ugly, rectangular, not enough ammo. In one word: CRAP
    • By Meril · Posted
      Sound replacement is terrible. Sounds are very annoying. Level also is ugly. Only thing I like is sprites replacement. Kicking nazi asses is same as good like demons ones ;)
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