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Requiem

   (297 reviews)
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Unknown date

  
Definitly makes one of the best megawads released! It is very awesome.

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Unknown date

  
One of my favorite custom WADs out there

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Unknown date

  
This was - possibly - the first megawad to equal or even surpass MM2. Even with a little filler later on and some inconsistencies, Requiem is still a staple without a doubt. In some ways it may even be the best wad of 1997, for those who found Eternal Doom too switch-hunty.

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Unknown date

  
Not easy but very satisfying. This is what level design should be. Wonderful. I highly recommend accompanying this with its music wad, available separately.

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Unknown date

  
Supurb. Heaps of new and fantastic looking textures.

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Unknown date

  
a wad that a lot of doomer consider as exceptional, they are right it's exceptional in mediocrity.1/5

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Unknown date

  
Download now!! Great levels, gameplay,
everything!! Throughly recommended!!

GP: 5/5
Map: 4.5/5
AR: 4.25/5
Textures: 5/5
Music: 4.5/5

DOWNLOAD!!

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Unknown date

  
UNMATCHABLE, Requiem is a Legend! It's even better than most recent megawads! - 10/5!

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Unknown date

  
awesome but some times a pit to complex

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Unknown date

  
A good mega-wad, but I think it could be a little better. I'll give it 4 stars since it could use a little work.

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Unknown date

  
A classic! Still fun after all those years!

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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