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Gothic DeathMatches

   (49 reviews)
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32 Extremely detailed maps, made for DeathMatch play ONLY! Several artists reached within their hearts to make this a reality. DOOM2 just NEVER looked this good...


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Doomkid

  
This is one of my all-time favorites, but it's kind of a shame that it overshadows both the AmberX and FetalDM series by Adelusion and Mattrim - They were pretty much "gothicDM before gothicDM", but in a good way. Check em out.

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Guest

Unknown date

  
He's obviously a retard because he knows just as well as I do that this isn't really a great DM wad at all. I will give it credit for some nice texturing and being better than the other gothicDMs, but that doesn't keep it from remaining mediocre. 3 stars -Ralphis

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Guest

Unknown date

  
By far the best Deathmatch WAD around. When I think of DM Doom I think of this Megawad (and dwango5, but this one first). The visuals are amazing! Some of the best textures made for Doom! The levels are also wonderfully designed. Each level is a killer and can be played for hours at a time.

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Guest

Unknown date

  
ugh. The levels look good, but they have too much detail in quite a few places, and some of they levels are not very playable.

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Guest

Unknown date

  
Pure and utter crap. A pathetic start to an even worse series. Anybody who has a decent taste in Deathmatch levels are smart enough to keep away from this crap. -deathz0r

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Guest

Unknown date

  
This is not "Extreme" detailed at all. What a bullshit.

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Guest

Unknown date

  
i like it

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Kapanyo

Unknown date

  
The hate on the Gothic Deathmatch series is to be ignored. Made in 1995, the original is perhaps among the most famous WADs ever made, for damn good reason. Most people claim it's no fun for DM, only good for SP for looking around. Well, just shove their heads down a Cacodemon's mouth the next time you see them. Filthy liars.

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Guest

Unknown date

  
Certainly not the best, but I would definitely not say they are "pure and utter crap". Cramped in some spots, but the visuals compensate for it. 4/5

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Guest

Unknown date

  
Okay, this level sucks on death match, there is no good battle areas. But it looks amazing. Download only to see what can be done with Doom when it comes to good looks.

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fraggle

Unknown date

  
It's become cool to hate on GothicDM and all that followed it, which is a shame. I never saw playability as the point of these maps, it's pleasure enough just to walk around them in single player mode. The later WADs (gothic99) well and truly jumped the shark, but this is the first it's a definite classic, and hugely influential. GothicDM came out around the same time as Requiem and has some obvious overlap in contributors and style. Overall it's a beautiful blend of architecture, texturing and music.

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Guest

Unknown date

  
Just the definition of "Legendary"

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Guest

Unknown date

  
WOW, This wad is the most fun deathmatch wad i've ever played, We played it on a LAN and had very fun. ("Hate deathz0r") -impClaw

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Guest

Unknown date

  
god people stop complaining about it being "to detailed". is that even possible??? 5 OUT OF MUTHA FUCKING 5. beautiful.

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Guest

Unknown date

  
Look good but play like shit. Most overrated wad ever.

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Guest

Unknown date

  
Some of the coolest DM maps ever created. Far more aesthetic and much slicker than GothicDM 2 and Gothic '99, both of which (especially the latter) tried too hard to cram a gazillion sectors into each map instead of focusing on good looks, yes, but most importantly - quick fun gameplay. Not only that; this came out at a time where *nothing* of its kind had been seen. Adelusion is an underrated SP and DM mapmaker. --5/5

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Guest

Unknown date

  
The best wad in the world.This PWAD is the best for Duels, too much strategy on this maps.Recomended if you want hot duels with much strategy.

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Guest

Unknown date

  
Deathz0r and people like deathz0r... keep in mind that GothicDM wasn't made for games over 4 players. This was back in 1997, where an advanced source port barely existed. While this map pack may be too small for 8 players, it's perfect for 1v1 or 4 player FFA. It's visually stunning, the music is beautiful, and it has great gameplay (unlike GothicDM2 and Gothic99, those are sh*t!). 5/5 -Nestea

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Guest

Unknown date

  
great wad

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  • File Reviews

    • By Gaia74 · Posted
      I must say that although it is a wad of terry, I would like to find a serious one like this, new enemies very interesting and original just for their attacks, bosses that have inspired me (and you can see it in my creations) and it is really amazing like this wad despite having their terry traps is entertaining and much better than many wads of 32 levels, if you want to have something interesting to play and different as long as you ignore the story is fun filled with very good boss fights, excellent music, this is an option although if you can not stand the terry traps just do not try it   5/5 to be a joke wad   Gaia74
    • By Chipchase · Posted
      A quarter of a million monsters in a gigantic flat square room. It is said to be for stress testing source ports (and your PC?), otherwise it's on the other side of crazy. It took my PC nearly two minutes to load the wad (I thought it had crashed) and I took less than two seconds to die. At least it ran - the author says he never even managed that.
       
      The first screenshot has a high viewpoint because an Archvile lifted me. The second shows it in the Eureka editor; seeing only about 4% of the area, and every red square is a heavyweight monster (yellow selecting a caco).  and Doomguy is in the bottom left corner. Eureka was crawling, almost unusable - how did the author even build this?    
    • By CaptainResident · Posted
      This was great. Great joke wad and a great Terry trap collection. Instead of the generic "Oh it's a well made map at first then BOOM" it's actually a well-made megawad that simply has them as little traps that can be avoided. It's able to be completed, seriously. That's new. I especially love the final boss and highly suggest using a cheat against him. Trust me, do it, it'll be worth it.
    • By defiatron · Posted
      This wad is fucking legendary.
    • By geo · Posted
      Are you up for a brutal, non stop challenge through detailed, but bland environments? The Secret Energy doesn't let up, so it's either a low health slaughter map or a speed runner's dream to get from switch to switch, all while enemies constantly spawn in with each button press. There's little health for such meaty enemies and even on the easiest difficulty, it's a slog to kill them all. To balance out the lower health, there are less hitscan enemies that seem to be relegated to a few chain gunners that can get distracted in a sea of madness.   It feels like a punishing experience from the first room. It fills with imps, then pinkies, then flying enemies, then revenants and a cyber demon. The entire map is like that. Enter a room and it will flood in via waves. Each wave opens up something new and you need to find where that new thing is. Is it a switch on a wall? Is it a switch inside of a pillar? Did a door just open up? Are you supposed to go back into the main corridors of the complex? At least on my first play through, I felt there was a poor flow to the level.   The place is so big and centralized, you might miss where you need to go next. No arrows, the switches are around corners and walls inside of rooms that may or may not have opened. The game has its detail, but detail with greens, browns, a few blue wires across the floors, perhaps to guide you to the next area. It was all lost on me and blurred together into a jumble. While the structures of each new room was different, it's the color scheme and darkness that stayed the same.   Give it a try. There is something redeemable in here for those hardcore enough to endure the first room, let alone the entire map.
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