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Gothic DeathMatches

   (49 reviews)
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32 Extremely detailed maps, made for DeathMatch play ONLY! Several artists reached within their hearts to make this a reality. DOOM2 just NEVER looked this good...


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Doomkid

  
This is one of my all-time favorites, but it's kind of a shame that it overshadows both the AmberX and FetalDM series by Adelusion and Mattrim - They were pretty much "gothicDM before gothicDM", but in a good way. Check em out.

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Guest

Unknown date

  
He's obviously a retard because he knows just as well as I do that this isn't really a great DM wad at all. I will give it credit for some nice texturing and being better than the other gothicDMs, but that doesn't keep it from remaining mediocre. 3 stars -Ralphis

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Guest

Unknown date

  
By far the best Deathmatch WAD around. When I think of DM Doom I think of this Megawad (and dwango5, but this one first). The visuals are amazing! Some of the best textures made for Doom! The levels are also wonderfully designed. Each level is a killer and can be played for hours at a time.

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Guest

Unknown date

  
ugh. The levels look good, but they have too much detail in quite a few places, and some of they levels are not very playable.

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Guest

Unknown date

  
Pure and utter crap. A pathetic start to an even worse series. Anybody who has a decent taste in Deathmatch levels are smart enough to keep away from this crap. -deathz0r

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Guest

Unknown date

  
This is not "Extreme" detailed at all. What a bullshit.

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Guest

Unknown date

  
i like it

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Kapanyo

Unknown date

  
The hate on the Gothic Deathmatch series is to be ignored. Made in 1995, the original is perhaps among the most famous WADs ever made, for damn good reason. Most people claim it's no fun for DM, only good for SP for looking around. Well, just shove their heads down a Cacodemon's mouth the next time you see them. Filthy liars.

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Guest

Unknown date

  
Certainly not the best, but I would definitely not say they are "pure and utter crap". Cramped in some spots, but the visuals compensate for it. 4/5

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Guest

Unknown date

  
Okay, this level sucks on death match, there is no good battle areas. But it looks amazing. Download only to see what can be done with Doom when it comes to good looks.

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fraggle

Unknown date

  
It's become cool to hate on GothicDM and all that followed it, which is a shame. I never saw playability as the point of these maps, it's pleasure enough just to walk around them in single player mode. The later WADs (gothic99) well and truly jumped the shark, but this is the first it's a definite classic, and hugely influential. GothicDM came out around the same time as Requiem and has some obvious overlap in contributors and style. Overall it's a beautiful blend of architecture, texturing and music.

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Guest

Unknown date

  
Just the definition of "Legendary"

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Guest

Unknown date

  
WOW, This wad is the most fun deathmatch wad i've ever played, We played it on a LAN and had very fun. ("Hate deathz0r") -impClaw

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Guest

Unknown date

  
god people stop complaining about it being "to detailed". is that even possible??? 5 OUT OF MUTHA FUCKING 5. beautiful.

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Guest

Unknown date

  
Look good but play like shit. Most overrated wad ever.

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Guest

Unknown date

  
Some of the coolest DM maps ever created. Far more aesthetic and much slicker than GothicDM 2 and Gothic '99, both of which (especially the latter) tried too hard to cram a gazillion sectors into each map instead of focusing on good looks, yes, but most importantly - quick fun gameplay. Not only that; this came out at a time where *nothing* of its kind had been seen. Adelusion is an underrated SP and DM mapmaker. --5/5

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Guest

Unknown date

  
The best wad in the world.This PWAD is the best for Duels, too much strategy on this maps.Recomended if you want hot duels with much strategy.

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Guest

Unknown date

  
Deathz0r and people like deathz0r... keep in mind that GothicDM wasn't made for games over 4 players. This was back in 1997, where an advanced source port barely existed. While this map pack may be too small for 8 players, it's perfect for 1v1 or 4 player FFA. It's visually stunning, the music is beautiful, and it has great gameplay (unlike GothicDM2 and Gothic99, those are sh*t!). 5/5 -Nestea

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Guest

Unknown date

  
great wad

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  • File Reviews

    • By Marlamir · Posted
      Pretty good. The combat was fun and design wasn't bad at all.
    • By Meril · Posted
      Despite its age, nice details and well designed. Way how blue key is hidden is really clever. But map is dark and cramped. Enemies are only imps and hitscanners.
    • By Dovahxul · Posted
      the more I play the more I get more sad that this map pack is going to end soon its really great :)
    • By Meril · Posted
      Pretty good map in E1 base style (except Doom2 monsters) Nice design but there some texture alignment issues.
    • By Nems · Posted
      Despite the browns and grays that are prominent in this megaWAD, I found it to be fun. I also found it to be quite the challenge. The first map gives you a taste of what to expect in terms of enemy encounters. The author makes good use of mid-tier enemies to apply pressure on the player. Monster count for most of the maps barely breaks the 150 mark but, as said before, the use of mostly mid-tier enemies puts pressure on the player. I also like how the megaWAD handles level progression. Most of the levels you go through consist of caves, cities, islands, and tech bases in space. In fact, there's only one real Hell-like level and even it's within the confines of the moon base you fight through in maps 21 - 30.   About the only gripes I have with this megaWAD are with regards to maps 32, 29, and 30. I know the text file and map 31 give warnings about map 32 but there really should be some kind of alternate exit in map 32 instead of trapping you in place if you don't pass one of the puzzles. I wasn't a fan of how close quarters the IoS fight was in map 29, especially since it can get cramped quickly with monster spawns. Finally, the randomization of what keys spawn during your escape in map 30 isn't fun either. 10 minutes seems like plenty of time but between navigating the vent system (again) without light goggles and dealing with mid-tier enemies, that 10 minutes can get eaten up really quick.   Overall, it's still a fun megaWAD. I'd recommend at least giving it a shot.
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