Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

STAR TREK: HOLODECK.WAD

   (4 reviews)
Sign in to follow this  

Guest

About This File

Map 01 : This was my first map for Doom2, a twentieth-century street scene. It has been updated since its original version with the new graphics that I made for this wad.

Map 02 : A homemade map of the starship Enterprise. The layout of the hallways was not meant to be accurate; but certain rooms (ie: the bridge, ready room, observation lounge, transporter rooms, and ten forward) were based on set designs from Star Trek: The Next Generation.

Map 03 & 04 : Most of these two are homemade; the western towns in the middle of each map, however, were based on the first two maps from Boothill.wad by Tim Ash. (Just think of the wild west as a holodeck program within the Star Trek theme.)

Map 05 : For this one I changed about 80% of the map from startrek.wad, and then pasted the whole thing onto itself to form two new starships: one whole and one damaged.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

  
Too high copy&paste factor, and too primitive layout and gameplay. Overall: solid meh + .5 for the effort + .5 because from 1997 = very small 3*.

Share this review


Link to review
Guest

Unknown date

  
It's OK. Star Trek fans should like it, but gameplay isn't all that great.

Share this review


Link to review
TimeOfDeath

Unknown date

  
this was cool

Share this review


Link to review
  • File Reviews

    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
×