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   (4 reviews)
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About This File

Map 01 : This was my first map for Doom2, a twentieth-century street scene. It has been updated since its original version with the new graphics that I made for this wad.

Map 02 : A homemade map of the starship Enterprise. The layout of the hallways was not meant to be accurate; but certain rooms (ie: the bridge, ready room, observation lounge, transporter rooms, and ten forward) were based on set designs from Star Trek: The Next Generation.

Map 03 & 04 : Most of these two are homemade; the western towns in the middle of each map, however, were based on the first two maps from Boothill.wad by Tim Ash. (Just think of the wild west as a holodeck program within the Star Trek theme.)

Map 05 : For this one I changed about 80% of the map from startrek.wad, and then pasted the whole thing onto itself to form two new starships: one whole and one damaged.

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Too high copy&paste factor, and too primitive layout and gameplay. Overall: solid meh + .5 for the effort + .5 because from 1997 = very small 3*.

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Unknown date

It's OK. Star Trek fans should like it, but gameplay isn't all that great.

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Unknown date

this was cool

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  • File Reviews

    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.