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selfdead.zip

   (15 reviews)
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About This File

Hi DOOMERS !!

This is a nice little WAD for Episode 1, Map 1.
It has a few tricky features inside - so try to find the exit !
It was created with the only choice for really good work : DE_260B4.ZIP
Don't be frustrated - it can be solved !


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Zahid

  
tiny historic level with a vodoo doll demonstrated...exit is in secret room...

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Unknown date

  
the voodoo dolls blocks the way and thus the level can't be finished without jumping/cheats

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Unknown date

  
A fun little level. You can exit with 100% kills and secrets in a minute and a half, and as a zombie to boot! - N_A

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Unknown date

  
Legendary just for the (first ever?) deliberate use of a voodoo doll.

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Unknown date

  
nice! 3/5 -r_rr

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Unknown date

  
This is an awful early level that's notable for having a voodoo doll. This is placed basically at random, blocking a corridor, and it's not used in a creative way. The map has loads of health and weapons, but only 26 monsters; the exit switch is a random bit of wall, and most of the textures are wonky in some way. It only has three rooms and two corridors, in a dungeon style. And it's 9kb, what do you expect?

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Unknown date

  
liked it

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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