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Hell's Eventide

   (30 reviews)
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About This File

Because of three different authors the theme and style differed greatly, but with a little refining the whole thing clicked. A hellish level with a few traps, tricks and unwanted welcomes... enjoy


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Argenteo

  

Interesting idea to build the map between 3 authors. Short but entertaining. It wakes you up fast.

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Havoc Crow

  

A pretty great classic map. The trap room beyond the yellow key door is about the hardest part of the level, but other than that the other challenges are well balanced and fun on UV.

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Guest

Unknown date

  
great!

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Guest

Unknown date

  
Certainly a very good map.

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Guest

Unknown date

  
"I will kill you!"-Doomguy

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Guest

Unknown date

  
Classic

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Guest

Unknown date

  
Another classic that kicks the shit out of modern wads. Hailz! 666/5 (Drunk posting) ~ Deathevokatiooooooon !!!!

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Guest

Unknown date

  
It's not too hard on UV, but maybe I've played this game so much I'm just too good lol. I'm very good at FPS in general. Doom was just my first FPS (well after wolfenstein). Anyways, a great level... old school... some decent detail. Overrated? For a 1997 map? No... I don't think so. 4/5

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Guest

Unknown date

  
4 stars minus one for that BFG trap.

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Guest

Unknown date

  
Good bash-'em-slash-'em wad.

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Guest

Unknown date

  
Absoulutley Insane. A Doom 2 Classic!. Its pretty tough on UV. I managed to grab the red key straight off its platform. 4 Stars -PC

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Guest

Unknown date

  
a legendary rating for a legendary wad. although it is only a single level, it is better than a good id level (which are really good as we doomers/wolfers/othe r id gamers know). if you havent tryed this level, download it! itll be the best 74k youve ever downloaded for doom files

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Guest

Unknown date

  
yes, it's very nice. recommended. 5/5

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Guest

Unknown date

  
the map is not clever , not original . average . too many monsters . this is not a game, but sleight of hand . 1 star

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Guest

Unknown date

  
The design is "old schoold - oookay", not a single room stands out. Gameplay - the big area where the player starts his adventure is very good. After that, almost every battle is awfully planned. A BFG9000 under a crusher... do we like THAT?. 3/5 stars, vdgg, as it is not a bad map, just overrated.

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Unknown date

  
Short, compact and on places crampy map with a classic look-and-feel and a bit chaotic gameplay. For a '97 map not bad at all, but not even remotely legendary. As such: 3.5/5

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Unknown date

  
This one's rather challenging on UV, but AV and HR fans will find it right up their alley. A decent mixture of styles, with widely differing challenges in each area. This map will have you hit the ground running, and it hardly ever slows down. Ammo and health are tight, but not to an unfair point. All in all, this WAD gets a 5 for good design and tons of action. -'ven

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Unknown date

  
This is one of Doomworld's top 100 wads of all time. It's good fun, but not that good. It starts off hectic but quickly mellows out, although there's a tricky bit with an archvile. You get plenty of rockets, and a BFG that you don't really need. Design-wise, it starts as a tasteful castle that would have slotted into the original levels, then there's a so-so hellish underworld dungeon. The gameplay is solid but easy by modern standards.

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Unknown date

  
Not as bad as i expected. Good old classic.... 3stars. Average.

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Unknown date

  
This is so sweet. 4/5 and +1 for BFG trap = 5/5. That trap was obvious.

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  • File Reviews

    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
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