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My Doom II

   (9 reviews)
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Six-level Doom II wad with new levels, sounds, music, and graphics.


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Summer Deep

  

I suppose this is alright if you're at a loose end for an hour or so and are not expecting too much in terms of sophisticated gameplay, great architecture or tough challenges. It's decent fun, but not very engaging. A couple of levels end in death exits, but this seems pointless for continuous play as huge stocks of ammo and armour are available right at the start of the following levels. There are some severe HOM type effects if you play in GL Boom+, but it seems okay on other source ports.

 

Doesn't quite merit the full three stars, closer to 5/10.

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Guest

Unknown date

  
It's OK.

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Guest

Unknown date

  
This wad is so nineties that it hurts, and I love it. 5/5 -Lupinx-Kassman.

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TimeOfDeath

Unknown date

  
it was fun

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Memfis

Unknown date

  
I loved it. Cool aesthetics, most of the midis were new for me and the gameplay is so fun-oriented it's just adorable. Gets a bit tricky at times too if you play from pistol start (seems like the wad was made with continuous playing in mind but all maps are doable from scratch).

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  • File Reviews

    • By m8f · Posted
      EPIC journey through 11 completely different levels. Stunning visuals: from tiny details to grand architecture. These maps are challenging, but not impossible. Had to retreat to HMP on the two latest levels, though.   My favorite level is Felt (library). So many passage ways to explore.
    • By NuMetalManiak · Posted
      it should be obvious to those who are playing this that this is NOT another Doom 64 TC. it's recreating the levels of Doom 64 as Doom II levels, which is why you see other monsters and a few changes to layout as well.   i'm not gonna give this a good score though. but this may be because I just don't like Doom 64's levels in general. even when you cut out the atmosphere and enhance the gameplay and layout of the maps here there's still some bashful puzzles to solve and well, the levels are longer than they really are. my Doom 64 opinion of course.
    • By Gato606 · Posted
      Nicely done succesor of Plutonia
    • By Gato606 · Posted
      Overall is nice, but I'm not much into small maps crowded with monsters, other than that, looks like a decent megawad
    • By Gato606 · Posted
      Sorry, but can't give more stars to this megawad, it gets really tiresome to start like 6 times the same map with a different door each time and the and the innecesary overstuff of ammo and guns just kill the fun of Doom being about managing your resources.  It can be some kind of fun opening a terminal in GZDoom and setting SV_fastWeapons to 2
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