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My Doom II

   (9 reviews)
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Six-level Doom II wad with new levels, sounds, music, and graphics.


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Summer Deep

  

I suppose this is alright if you're at a loose end for an hour or so and are not expecting too much in terms of sophisticated gameplay, great architecture or tough challenges. It's decent fun, but not very engaging. A couple of levels end in death exits, but this seems pointless for continuous play as huge stocks of ammo and armour are available right at the start of the following levels. There are some severe HOM type effects if you play in GL Boom+, but it seems okay on other source ports.

 

Doesn't quite merit the full three stars, closer to 5/10.

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Guest

Unknown date

  
This wad is so nineties that it hurts, and I love it. 5/5 -Lupinx-Kassman.

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Memfis

Unknown date

  
I loved it. Cool aesthetics, most of the midis were new for me and the gameplay is so fun-oriented it's just adorable. Gets a bit tricky at times too if you play from pistol start (seems like the wad was made with continuous playing in mind but all maps are doable from scratch).

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  • File Reviews

    • By Liberation · Posted
      Lovely looking level with some great features. The weather alone is awesome! Very playable, no cheap traps or anything like that, just solid gameplay. Also had the noise from the "Shadows" from Babylon 5 coming from the strange skull trees. Solid all-rounder.
    • By Voltcom9 · Posted
      This was an experience similar to the end of the movie 2001... It throws all conventional Dooming etiquette out the airlock and into the vacuum of space. Once I started playing this I simply had to keep playing, just to see how ridiculously stupid things could get.  As a jokewad I'd say it does it's job pretty well. It's worth a download if you want a laugh. 
    • By Xyzzy01 · Posted
      Totally not biased giving this review or anything... :D
    • By Scotty · Posted
      A set of compact, sub-100 monster maps that create challenge through a combination of devious enemy placement and instances of highly unforgiving architecture - in some respects, this is reminiscent of a highly compressed version of Sunder.
    • By dylux · Posted
      Did I miss something here from the players that gave this wad a 4 (and above) rating? The maps were too short, too linear, very bland and very easy. The music was horrible on most maps. With the exception of the elevators, I absolutely hated the new sounds. Finally, the soldier face was a bit much.   I did the first 6 maps in roughly 30 mins. - and that included looking for the secrets (which slapped you in the face at most times). I got to Map 14 before I just gave it up out of sheer boredom. I just couldn't see it getting better.   Sorry, IMHO, the play for Operation: BIOWAR just wasn't fun for me, even on UV.
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