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Undetermined, working title Centromere

   (12 reviews)
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Grain of Salt

  

Engaging and quite pretty in parts, but verges on obtuse.

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Unknown date

  
CoolD00d aproved

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Unknown date

  
Amazing set of levels. Don't be fooled, this is far more enjoyable than a good number of other "finished" wads. Only thing it seems to be really missing is an ending. One can only imagine how the final version would have been...

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Unknown date

  
Wolfen: Honorable 5 stars. It's very sad that author didn't finish it...

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Unknown date

  
excellent quality but sadly it's unfinished

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Unknown date

  
This would probably be the best WAD out there for Hexen if it were finished. As it is, though, it's fun at first (assuming you actually like Hexen), but starts getting annoying once every new thing you work to gets an "unfinished" message. Still worth seeing for some of the best outdoor vistas in a Hexen WAD.

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Unknown date

  
My god this rocks so much. Why didn't the guy finish it?

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  • File Reviews

    • By GuyNamedErick · Posted
      One room, 48 Zombiemen, some powerups and a Chainsaw. There is nothing to enjoy here and instead of being a stress reliever, it generates agitation instead for just how primitive this map is.
    • By printz · Posted
      Nice teleport puzzle map.
    • By printz · Posted
      Pretty fun and rewarding for a level advertised as deathmatch. But I couldn't find the exit…
    • By GuyNamedErick · Posted
      Short bite-sized maps, each of varying quality, although never to anything below average, at least for 1994. The first map is (obviously) the shortest, with a bit of rooms to go around in but otherwise can be beaten in less than 10 seconds. The second level is longer but still relatively short, does have a few tricks up its sleeve but nothing too engaging. The third and last level is the longest and packs the most action and exploration out of the three levels, such as a small maze of Lost Souls and a way to a secret exit switch to enter E1M9, even though there isn't any secret level included in the WAD.   Texture variation is pretty low and on Ultra-Violence the gameplay is pretty alright, if a little standard. Ammo for the first two maps is pretty strict but manageable, whereas the third map gives you more than enough, even Cell Ammo which might be a bit of an overkill given the low-tier enemies you'll be facing. Map layouts are simple despite the attempts to keep things refreshing and overall the WAD is pretty average. Flaws aside, it is a decent time killer so it may be worth playing for a quick set of levels to blaze through.
    • By NuMetalManiak · Posted
      an excellent continuation of Shadows of Destiny, felt very much like a WSJ set in how it played, very difficult but fun.
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