Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

TeleKill

   (5 reviews)
Sign in to follow this  

Guest

About This File

You start in hell. Too be more specific, a room flooded with barrels. You have to shoot the barrels with a pistol to manuever the barrels so you can walk out but once you shoot everyone is pissed off and you have limited time to escape to a safe spot before the whole level is exploding with barrels. THATS ultra violence. On the other skill levels you get ONE god sphere (to survive the blast). But even if you survive that you still have hell to look forward too. YOU WILL DIE. Yes, life sucks but it is possible. If you do it the right way it is possible. NO YOU MORON. IDDQD IS NOT THE RIGHT WAY. Don't you dare cheat on my sacred level. Or you'll wake up in TELEKILL.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
Crappy level that's basically a giimick. Bleah.

Share this review


Link to review
Guest

Unknown date

  
FUCKIN GOOD USE OF THE BARRELS MAN! 5/5!! lol

Share this review


Link to review
Guest

Unknown date

  
funny start (I punched to live)

Share this review


Link to review
Guest

Unknown date

  
Has potential, but needs work. 2/5

Share this review


Link to review
  • File Reviews

    • By m8f · Posted
      EPIC journey through 11 completely different levels. Stunning visuals: from tiny details to grand architecture. These maps are challenging, but not impossible. Had to retreat to HMP on the two latest levels, though.   My favorite level is Felt (library). So many passage ways to explore.
    • By NuMetalManiak · Posted
      it should be obvious to those who are playing this that this is NOT another Doom 64 TC. it's recreating the levels of Doom 64 as Doom II levels, which is why you see other monsters and a few changes to layout as well.   i'm not gonna give this a good score though. but this may be because I just don't like Doom 64's levels in general. even when you cut out the atmosphere and enhance the gameplay and layout of the maps here there's still some bashful puzzles to solve and well, the levels are longer than they really are. my Doom 64 opinion of course.
    • By Gato606 · Posted
      Nicely done succesor of Plutonia
    • By Gato606 · Posted
      Overall is nice, but I'm not much into small maps crowded with monsters, other than that, looks like a decent megawad
    • By Gato606 · Posted
      Sorry, but can't give more stars to this megawad, it gets really tiresome to start like 6 times the same map with a different door each time and the and the innecesary overstuff of ammo and guns just kill the fun of Doom being about managing your resources.  It can be some kind of fun opening a terminal in GZDoom and setting SV_fastWeapons to 2
×