Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

infesto.wad

   (4 reviews)
Sign in to follow this  

Guest

About This File

Lets Just say that the game play is grueling. You begin in the "SLAUGHTERHOUSE" or as the monsters would call it - Home. With many long agonizing minutes of wandering about in dimmly lit corridors and rooms blasting away dozens of demons splattering their guts against the wall, you begin to wonder if the bastards will ever stop coming at you. Can you stomach the idea; dead corpses, hanging and on the ground; blood everywhere?.. Think on it. Oh yeh! One savage beast after another. Oh!! finally the end. Wait.. Hell Knights surround you. It looks like the end..... for you that is If you survive the odds and escape the overly infested house of the dead from hell beware of whats to come. You'll perish for sure. Try your luck at navigating through a maze of white walls and tricky switches while you battle yet another infestation of demons. The automap is usesless and if you're a man you won't cheat!!! Survive if you can.. You may be lost in the maze for an infinity!!! Ha Ha Ha

Oh, and enjoy.


User Feedback

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

TimeOfDeath

Unknown date

  
liked map01 and the start of map02 with the invul changing the colours

Share this review


Link to review
Guest

Unknown date

  
"Try your luck at navigating through a maze of white walls and tricky switches" says the readme of this level from when I was twenty-one years old. Doesn't fill me with confidence. (plays level). It's technically sloppy, with monsters on top of each other, and although there's lots of action its irritating. I ended up being killed by a distant chaingunner hidden behind a fence, what fun.

Share this review


Link to review
mrthejoshmon

Unknown date

  
like the other review but not the age

Share this review


Link to review
  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
×