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infesto.wad

   (4 reviews)
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About This File

Lets Just say that the game play is grueling. You begin in the "SLAUGHTERHOUSE" or as the monsters would call it - Home. With many long agonizing minutes of wandering about in dimmly lit corridors and rooms blasting away dozens of demons splattering their guts against the wall, you begin to wonder if the bastards will ever stop coming at you. Can you stomach the idea; dead corpses, hanging and on the ground; blood everywhere?.. Think on it. Oh yeh! One savage beast after another. Oh!! finally the end. Wait.. Hell Knights surround you. It looks like the end..... for you that is If you survive the odds and escape the overly infested house of the dead from hell beware of whats to come. You'll perish for sure. Try your luck at navigating through a maze of white walls and tricky switches while you battle yet another infestation of demons. The automap is usesless and if you're a man you won't cheat!!! Survive if you can.. You may be lost in the maze for an infinity!!! Ha Ha Ha

Oh, and enjoy.


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TimeOfDeath

Unknown date

  
liked map01 and the start of map02 with the invul changing the colours

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Guest

Unknown date

  
"Try your luck at navigating through a maze of white walls and tricky switches" says the readme of this level from when I was twenty-one years old. Doesn't fill me with confidence. (plays level). It's technically sloppy, with monsters on top of each other, and although there's lots of action its irritating. I ended up being killed by a distant chaingunner hidden behind a fence, what fun.

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mrthejoshmon

Unknown date

  
like the other review but not the age

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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