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   (2 reviews)
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About This File

This WAD file contains 4 modified levels from the original REQUIEM.WAD, which fix errors found in the levels while playing Deathmatch.

First off, let me just say that in my opinion Requiem is the best compilation of levels ever made for Doom II. After I stopped gawking at all the "impossible" tricks used in this WAD and got tired of toasting imps and cacos, I decided to try the levels out in a DM game with my friend. Although most of the levels play excellently in Deathmatch, we quickly discovered that some levels had bugs in them that were only present in Deathmatch, usually because the level had no exit in Deathmatch.

Now, I don't know how you like to play DM, but my friends and I usually start with level 1, blast each other around a bit, get bored, and go to the next level, where the fun begins anew. Because some levels didn't have exits in Deathmatch, this became impossible. So I decided to fix it so I COULD play DM this way. After fixing these problems, my friends and I have been able to frag each other through all 30 levels of the game. (The bonus levels are not accessable directly in DM--you'll just have to warp there) We then realized that there were probably others out there wanting to play these excellent levels the way they were meant to be played -- Bug-free. We hope this file helps you in your quest for more DOOM carnage! ;) Enjoy!

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...