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The Sewers of Hell

   (6 reviews)
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About This File

Aside from your usual Doom structures, a complicated warren, ideal for Deathmatch and just hell for anything. You'll really be wishing for one of those computer area maps... But hey, you'll adjust just in time to lure some other poor fool in....


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Unknown date

  
The thought of playing a 1994 map set in some sewers does not excite me. And this level does not excite me; it's mostly a lot of cramped, dark corridors with a scattering of weaker monsters that you can exterminate with your chainsaw because they can only come at you one-at-a-time. There are some open areas. The map involves hunting for three keys in a big, grey maze.

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Unknown date

  
Very good labirynt map.

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Unknown date

  
Good for a 1994 Wad but its not that great Either its just...ok I would recommend you play this if you are bored and have run out of other Wads to play.

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Unknown date

  
It's a big map, of the sort where you dread its bigness because most of it is a maze of twisty little passages, all alike. When the author deigns to make rooms, some ideas show through, but the whole thing feels like a random hodgepodge that was just thrown together without a plan. At the very least, it wasn't as much of a nukage-fest as the title made me anticipate.

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A lot of the monsters are rendered useless by the very cramped corridors that are all over the place. You have to stick to your pistol and shotgun for quite a while; the other weapons are available at points where they aren't really needed anymore. It's playable but very messily done. 1/5

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  • File Reviews

    • By Gato606 · Posted
      It's a very impressive megawad with a nice themed ancient Egypt atmosphere, with very nice choosing of textures to contribute to that theme, very nice architecture and impressive (and very risky) twist on the story going from ancient Egypt to alien spaceships, without using hi-pitched colors like in Ancient Aliens. Also, very tough megawad, if you're masochist enough, you can play it with Complex Doom and add LCA for more doses of pain.
    • By whirledtsar · Posted
      It's okay. Quite easy due to the abundance of artifacts, mana, & health. The level design is fine, nothing special. The only truly bad part was the unmarked puzzle bookcases, forcing you to wallhump the entire library as a last resort. Otherwise it's pretty simple stuff, running around finding keys and smashing monsters. The texturing and lighting aren't fantastic but aren't noticeably bad either. The only glaring issue is that many windows just show a wall textured with the sky texture rather than an area with a sky ceiling. Yet there are perfectly normal outdoor areas. Perhaps the author only figured it out skies halfway through development? Anyways, this is worth your time if you want an hour or two of simple Hexen fun.
    • By yourusernamee · Posted
      loved all of it except map20. that map sucked the life out of me. really great stuff all around.
    • By Gato606 · Posted
      It's a nice wad overall, nice map design, textures and monster placement, enjoyed playing on D-Touch (GZDoom1.8) with Dude4th weapon mod.  My only complain would be the secrets, they have very few to no clues about their position.  There was a problem on E3M5 on the secrets around the squared starting room with stairs, the wall closes and let me stuck inside, had to use idclip to get out from those secret rooms.
    • By amackert · Posted
      I recently played through this continuously twice on UV. Overall I feel this is an expertly crafted WAD from start to finish. Beautiful scenery, great soundtrack, and intense gameplay. Maybe a little too intense sometimes, and with that it's probably not a WAD I'll recommend to newbies. If less experienced players absolutely have to try it, I suggest playing on the lower difficulty modes as the included readme suggests. Describing the later maps of this WAD as "brutal" on UV is an understatement to say the least.
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