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The Sewers of Hell

   (6 reviews)
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About This File

Aside from your usual Doom structures, a complicated warren, ideal for Deathmatch and just hell for anything. You'll really be wishing for one of those computer area maps... But hey, you'll adjust just in time to lure some other poor fool in....


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Unknown date

  
The thought of playing a 1994 map set in some sewers does not excite me. And this level does not excite me; it's mostly a lot of cramped, dark corridors with a scattering of weaker monsters that you can exterminate with your chainsaw because they can only come at you one-at-a-time. There are some open areas. The map involves hunting for three keys in a big, grey maze.

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Unknown date

  
Very good labirynt map.

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Unknown date

  
Good for a 1994 Wad but its not that great Either its just...ok I would recommend you play this if you are bored and have run out of other Wads to play.

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Unknown date

  
It's a big map, of the sort where you dread its bigness because most of it is a maze of twisty little passages, all alike. When the author deigns to make rooms, some ideas show through, but the whole thing feels like a random hodgepodge that was just thrown together without a plan. At the very least, it wasn't as much of a nukage-fest as the title made me anticipate.

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A lot of the monsters are rendered useless by the very cramped corridors that are all over the place. You have to stick to your pistol and shotgun for quite a while; the other weapons are available at points where they aren't really needed anymore. It's playable but very messily done. 1/5

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  • File Reviews

    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
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