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ELEMENTS.WAD

   (7 reviews)
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About This File

UAC has been trying to stage a counter- attack on Hell, via the realms of the four elements: Air, Water, Earth and Fire. The effort has gone awry, the demons are winning, and you have gone in to eliminate all opposition.


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Argenteo

  

Air -> Water -> Earth -> Undivine -> Fire. Fun, memorable adventure through the Elements concept. 94'

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Unknown date

  
Five levels dated September 1994, complete with an interesting writeup that explains a few of the early level design tricks (e.g. the "invisible steps" from UAC_DEAD). The levels are creative and interesting and technically wonky; they're ambitious for the period and hard to dislike. The gameplay is generally good, with not too much health and ammo. E1M9 is pretty disposable and E1M2 felt too mazey, but I liked the others.

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Unknown date

  
An okay levelset from 1994 with good ideas, but poor execution. There are some neat tricks for the time (and a how-to guide for all of them) but they feel out-of-place inside these dull, empty levels. For those looking for a quick '94 fix, E1M3 is the best level in this set. 3/5

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Unknown date

  
It has its deffects, but is pretty good overall. --- 4/5

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Unknown date

  
Good levels considering this was one of the earliest effort of developing DOOM wad. Below average by today's standard, but still fun to play.

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Unknown date

  
Good concept, but lacking in levels. Boring and mazey.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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