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The Master's Domain - For Heretic

   (14 reviews)
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A full replacement, (9) levels for Episode 1.


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printz

  

An excellent Heretic custom episode, with good attention to design and combat. The difficulty is pretty high all the way through, with many traps and boss fights, so finding and using the inventory items is essential.

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Unknown date

  
Very good Heretic Episode. There are better, but this is very funny and not too hard. There is a bug in E1M8 in the lift if you dont have green key. 4.5/5

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Unknown date

  
Ooh, an /idgames hidden gem. Level design and archirecture are pretty darn good for a '97 wad without beating Gulag's design, and the non-stop action gameplay is very well balanced, difficulty ascending as you reach later levels. A slight bad thing tho, there's a lack of variety in traps, espiecally in E1M2. Tied with Ichor in my Heretic 5/5 maps ranking. ~Naan

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Unknown date

  
"there a very big bug in e1m2 none of the doors open but i give it 4/5" This is not a bug, you have to shoot to the switch to open the door. Very funny and well designed 5/5

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Unknown date

  
there a very big bug in e1m2 none of the doors open but i give it 4/5

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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