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Mir

   (10 reviews)
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About This File

Single level with lots of new graphics. This is a sequel to the Pleiades level where you captured the starship pleiades. (you may wish to download Pleiades, which can be found at the same sites as this level under the names Pleiade2.zip and Pleiade3.zip; Pleiade2.zip is for Doom2 versions before 1.9 while Pleiade3.zip is for Doom2 versions 1.9 and later.) Mir will run under all versions of Doom2. Note: Pleiades and Mir are not compatible for combination into a single multilevel PWAD nor for play under the same loading of Doom2. They have different sky and wall textures assigned to the same names. Play action features random monster placement which gives the action a different twist each time it is played. Finally, this level is a standard patch wad that does not alter the main Doom wad and is playable with the standard -file parameter.


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GuyNamedErick

  

A level taking place inside a Russian space station, and the moment the TITLEPIC appears it would look like you're in for something that stands out. In terms of visuals and level architecture, Mir does deliver on that, featuring solid atmosphere with a great skybox and attention to detail on what would be inside a space station. However, gameplay is set to the side where instead of having fixed enemy placement, instead monster spawns are "randomized" and you'll encounter different monsters scattered around the map, meaning that no two playthroughs of the map will be the same, at least in theory. While this may sound beneficial to the map, this makes the map rather annoying to play since in cases you'll find a Baron near a door and immediately scratch off a good chunk of your health, or in other cases an Imp who would just be a pushover.

 

The map is also pretty cryptic, such as there being five switches to press on a wall that would appear as a map for the space station, of which two switches would require Keycards and the other three are switches that open locked doors to make traveling the level faster. And while the map is great in visuals, the actual level design is cramped and the actual layout isn't good for gameplay. Add this to the problems just mentioned and Mir is a level that can be defined as style over substance, and personally the lack of substance made the map not really fun to play for me.

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Kingpin3

  
I love this for the first efforts for realistic architecture...with good ideas, new effects, new textures. Exellent... I download all "Roger Ritenour" wads now..!!

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Guest

  
Interesting idea, but not quite good implemented. Most new textures are good, some are dull. Layout is cramped, as you can expect from the MIR. Gameplay is not good, due to its layout, the gameplan and the monster placement. Overall: 3*

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Foodles

  
Pretty good for a 97 wad

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NuMetalManiak

  
pretty cool map.

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Memfis

  
Nice, a wad about a Russian space station. Gameplay is rather secondary here: the level is mainly about admiring the cool views and impressive texture work. Monster placement is almost entirely randomized similarly to e.g. Phobos Map01. I didn't like the part where you're supposed to press on the same picture several times: very counterintuitive. Overall kind of cool, just not really fun to play. The soulsphere is purely decorative I guess.

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Guest

Unknown date

  
This is the 2nd wad in the "Pleiades" series. It's a semi-maze level with good atmosphere and random enemy placement. It's better than Pleiades, but the key card puzzle was confusing at first. This seems to be the beginning of Roger's "narrow pitch-black hallway" fetish that culminated in earth.wad. Still, the spacewalking part is a classic Doom moment. 3.5/5

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TimeOfDeath

Unknown date

  
cool map

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Guest

Unknown date

  
Great map!

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Guest

Unknown date

  
This was great. I loved the graphics and how the level was set up. There were plenty of secrets, too. Very cool. --Zell_1388

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  • File Reviews

    • By galileo31dos01 · Posted
      Done with these settings:   - Crispy Doom 5.3.
      - Ultra-Violence
      - Continuous combined with pistol start mindset.
      - No saves, mostly.
      Very decent tribute to the original game. Each map is essentially a remix of the ID's levels, built around the same theme and music tracks per episode, albeit with the author's personal changes to the design. Aesthetically, the only notorious difference, and by no means less important, is the texturing he decided to use in some sections. In general the maps look extra polished, there were no signs of misaligned textures, but I wasn't that attentive to be honest. He did left the most distinctive visual features of each map untouched, for example where it's supposed to be a dark secret dungeon, it is a dark secret dungeon, just not copy-pasted.    As said before, Wonderful Doom is just a revamped Ultimate Doom. If you know the game by heart, there may be little room for surprises, so you can take it as a memory test. Of course, the author added his own touch to the gameplay. I would underline the size of the rooms in comparison to the iwad, tending to be more compact though in no way less attractive. In consequence, they lead to a bit more claustrophobic combat, specially throughout the latter episodes, sometimes you'll find yourself in a hairy situation like a slow drop in a cluster of imps and barons coming from the shadows, or starting surrounded of pinkies and barrels to detonate using your ol' peashooter. Another thing is the resource balance, sometimes giving more leeway where there wasn't originally, other times less obvious for the pistol starter. This is part of several plot twists Wraith added here and there to the main concepts to keep it somehow fresh and interesting, but I'm not going to spoil any in particular.    Secret-wise, I guess it's not needless to say almost all of them can be found normally, there is one in E2M9 that can't be triggered due to the teleport line. Otherwise, there are no broken sectors or staircases of secrets (sorry to burst your bubble ;P). There are no disliked maps, and so I'll avoid to pick favourites this time. I also didn't care if most maps were extremely similar to the iwad ones, but that could not be the case for you.   Overall, I won't lie and say this turned out to be thoroughly enjoyable. It's what I expected from an author with such love for plain vanilla Ultimate Doom. Nostalgia fans should give it a go. Well, as long as you wish to "play Original Doom one more time", otherwise if you expect a thing like "Doom the Way ID Did", it might not be wise to download this. My rate is 8/10.
    • By bemused · Posted
      This is clearly the most groundbreaking, exciting release of the decade. Forget your megawads, this is where its at. Wonderful, delightful, sublime, glorious... all words that dont even come close to expressing just how great this wad is.
    • By Meril · Posted
      Another abomination in doom mapping. It's crap even in crap category.
    • By Meril · Posted
      Ugly, rectangular, not enough ammo. In one word: CRAP
    • By Meril · Posted
      Sound replacement is terrible. Sounds are very annoying. Level also is ugly. Only thing I like is sprites replacement. Kicking nazi asses is same as good like demons ones ;)
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