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CANYON.WAD

   (27 reviews)
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About This File

A level pretty much suited for Deathmatch play only. A single winding sector with four player and four deathmatch starts, various pesky little monsters, and various weapons ranging in strength from chainsaw to plasma gun. (Beware launching missiles at a dead run in a twisty canyon or it really will be a dead run ).


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GuyNamedErick

  

You can finish the level in less than one second by pressing on the wall behind you. The WAD is so low-effort and crappy you can finish it in less the time than it takes to launch Doom on any port.

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mrthejoshmon

  
Very bad 90's map. Good cannon fodder.

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Guest

  
sucks foreskin

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Guest

Unknown date

  
The only thing that could make this worse is if the level music was replaced by that apeshit windows canyon midi. There isn't even an actual canyon in this level, either.

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Guest

Unknown date

  
Utter shit.

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Guest

Unknown date

  
This is complete and utter trash, just one long sausage-like "canyon" that has only 1 texture and looks nothing like a canyon with some basic enemies thrown in. There is two level exits contrary to what the second reviewer said but they have the same texture making them invisible, they are located at the beginning and end of the "canyon". I also did not recall seeing any ammo or guns except for what the enemies dropped making this even more useless for deathmatch 0/5

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Guest

Unknown date

  
A map consisting of a single sector: a winding single-textured brown corridor. Oh, joy. --0/5

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Guest

Unknown date

  
Dated 1994...not that it matters, because there was never a time that something like this would be excusable. unquestioned 0/5

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Guest

Unknown date

  
It's a big long canyon filled with trees and spikes. Would be awful for deathmatch because you would be caught up on the trees and spikes all the time; and it is use as a single player level, because it doesn't have a level exit (or gameplay).

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Guest

Unknown date

  
who makes horrible shit like this wtf?

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Guest

Unknown date

  
So, I'm fighting in a turd-shaped map? 0/5

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Guest

Unknown date

  
I ran through, monsters couldn't stop me, hihihi silly monsters.

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  • File Reviews

    • By m8f · Posted
      EPIC journey through 11 completely different levels. Stunning visuals: from tiny details to grand architecture. These maps are challenging, but not impossible. Had to retreat to HMP on the two latest levels, though.   My favorite level is Felt (library). So many passage ways to explore.
    • By NuMetalManiak · Posted
      it should be obvious to those who are playing this that this is NOT another Doom 64 TC. it's recreating the levels of Doom 64 as Doom II levels, which is why you see other monsters and a few changes to layout as well.   i'm not gonna give this a good score though. but this may be because I just don't like Doom 64's levels in general. even when you cut out the atmosphere and enhance the gameplay and layout of the maps here there's still some bashful puzzles to solve and well, the levels are longer than they really are. my Doom 64 opinion of course.
    • By Gato606 · Posted
      Nicely done succesor of Plutonia
    • By Gato606 · Posted
      Overall is nice, but I'm not much into small maps crowded with monsters, other than that, looks like a decent megawad
    • By Gato606 · Posted
      Sorry, but can't give more stars to this megawad, it gets really tiresome to start like 6 times the same map with a different door each time and the and the innecesary overstuff of ammo and guns just kill the fun of Doom being about managing your resources.  It can be some kind of fun opening a terminal in GZDoom and setting SV_fastWeapons to 2
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