Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

CANYON.WAD

   (26 reviews)
Sign in to follow this  

Guest

About This File

A level pretty much suited for Deathmatch play only. A single winding sector with four player and four deathmatch starts, various pesky little monsters, and various weapons ranging in strength from chainsaw to plasma gun. (Beware launching missiles at a dead run in a twisty canyon or it really will be a dead run ).


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

mrthejoshmon

  
Very bad 90's map. Good cannon fodder.

Share this review


Link to review
Guest

  
sucks foreskin

Share this review


Link to review
Guest

Unknown date

  
The only thing that could make this worse is if the level music was replaced by that apeshit windows canyon midi. There isn't even an actual canyon in this level, either.

Share this review


Link to review
Guest

Unknown date

  
Utter shit.

Share this review


Link to review
Guest

Unknown date

  
This is complete and utter trash, just one long sausage-like "canyon" that has only 1 texture and looks nothing like a canyon with some basic enemies thrown in. There is two level exits contrary to what the second reviewer said but they have the same texture making them invisible, they are located at the beginning and end of the "canyon". I also did not recall seeing any ammo or guns except for what the enemies dropped making this even more useless for deathmatch 0/5

Share this review


Link to review
Guest

Unknown date

  
A map consisting of a single sector: a winding single-textured brown corridor. Oh, joy. --0/5

Share this review


Link to review
Guest

Unknown date

  
Dated 1994...not that it matters, because there was never a time that something like this would be excusable. unquestioned 0/5

Share this review


Link to review
Guest

Unknown date

  
It's a big long canyon filled with trees and spikes. Would be awful for deathmatch because you would be caught up on the trees and spikes all the time; and it is use as a single player level, because it doesn't have a level exit (or gameplay).

Share this review


Link to review
Guest

Unknown date

  
who makes horrible shit like this wtf?

Share this review


Link to review
Guest

Unknown date

  
So, I'm fighting in a turd-shaped map? 0/5

Share this review


Link to review
Guest

Unknown date

  
I ran through, monsters couldn't stop me, hihihi silly monsters.

Share this review


Link to review
  • File Reviews

    • By Ajora · Posted
      This is a solid contender for being the absolute best Megawad that I've ever played. 
    • By NuMetalManiak · Posted
      I...did not review this, okay. well, it's blue and it's pretty decent and setpiece-y. get used to ribbiks' style and this one is just like all his other maps, very well-designed and fun to play. just watch out for MAP03's final area.
    • By NuMetalManiak · Posted
      it's one of those classic 90's wads you can probably just sift through, but it's not that good. plenty of inescapable pits, some awful level progression, and some actually trollish crusher placement lie within this one.
    • By Budoka · Posted
      A few really good maps supported by a bunch of alright ones. Visuals are mostly Plutonia-inspired, with the occasional veering into Shores of Hell type mish-mash architecture. Difficulty is about on par with DOOM2.wad I think. Overall, a rather pedestrian affair, although the standout maps are certainly worth the time.
    • By dylux · Posted
      BACK TO SATURN X E1: GET OUT OF MY STATIONS REVIEW:   The Good:   - Stunning visuals   - Great monster placement   - Lots of (clever) secrets and they are rewarding   - Enough ammo to keep you going   - The names of the Maps LOL!   - Loads of fun   - Awesome music!   The Bad:   - Not long enough. LOL! I loved it so much, I didn't want it to end!   In Short: I've actually played this fantastic WAD at least 6 or 7 times. Why? This is my second favorite WAD of all time, only bested by its successor, BTSX Episode 2: Fountain of Sparks. I remember the very first time I played it a couple of years ago like it was yesterday. How many times can you say that (in a good way) about a game?   I remember being completely blown away by the architectural designs at the time. I even remember giggling as I sunk in the ocean on the final Map, only to read something like "To Be Continued..." and thinking, "Awww....it's over." But I admit that, like everyone else, I had loads of fun with this.    There is lack of a "customary" final boss (I wasn't certain if this was a "Good" or "Bad" element of the game, hence why it's in neither category above - it really will depend on the player so I kept it neutral). But don't let that deter you! The final "stage" in the last (playable) Map is as memorable as it is wicked, and it'll keep you on your toes just like any other customary boss!   Play this WAD if it's the only WAD you ever play. Definite replay value.   Well deserved Cacoward. Thanks, Team, for making it!   5 out of 5 stars with me.  ~ dylux
×