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The Den

   (3 reviews)
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Guest

About This File

i tried to make this one smaller and tighter than my previous wads i took my inspiration from my 2 fav wad series, danzigs and dwellers and tried to implement my own style into a similar layout imo i did a good job... the switch pillars and the ssg platform all lower the ssg platform to stop your opponent from getting the bfg the pathway to the bfg is closed if the bfg ledge is reached... it needs to be re-opened to be gotten again also if you get killed (or get stopped via the switches), your opponent has a chance to get the bfg so dont screw up :) (that sounds like a strategic, thinking game to me) this map is designed for 1 on 1, but i guess it can be used for 3 or 4 way games it might be a fun, very fast paced 2 on 2 map. btw this is an unchanged version from the first public beta. i no longer have the resources to edit it any further (pc fried, and im broke), but it is very polished and offers fun play as it is.


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Guest

  
Clean and simple, deserves exposure

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Guest

Unknown date

  
Old School DM map good detail,cool music. Would recommend playing this with others.

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Doomkid

Unknown date

  
This is a genuinely awesome oldschool duel map, love the BFG blocking tactic. I think it would be a total blast to actually play this with someone. Sadly neglected in recent years - The guy should have allowed re use so it didn't die. ( Credits Fragmare for input.. Could it be the same [OS]Fragmare who is active today? )

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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