Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Search and Destroy

   (5 reviews)
Sign in to follow this  

Guest

About This File

This wad is going to be part of a 32-level wad i'm currently working on. The idea for this wad comes from a book i've read called NEANDERTHAL. Who wrote the book? I can't seem to remember. But in the book the Neanderthals had the ability to know where you are by looking through your eyes. So in a sense that is how the monsters in this wad are. They will seek you out! So don't stay in one place. They'll get to you sooner or later.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Zahid

  
large and bit complex but enjoyable

Share this review


Link to review
TimeOfDeath

Unknown date

  
it was fun

Share this review


Link to review
Guest

Unknown date

  
This doesn't work in ZDoom, although it runs in PRBoom and Doom2.exe. It's a good example of a level that's objectively poor but fun to play; it's a large map that requires you to find a secret directly behind the player one start, and it's very non-linear, with a wandering design made up of large, similar-looking rooms. There's a big crate maze, a dark area, lots of stone etc. It's quite fun if you just dash around letting the monsters infight, but average overall.

Share this review


Link to review
Guest

Unknown date

  
i tryed it for zdoom and it didint eavin work.. 0/5

Share this review


Link to review
  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
×