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   (2 reviews)
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About This File

STORY SO FAR... A rebel planet in a barren sector of the universe, called Talay, has not contacted with anyone for 25 years. Today, at UAC, they have made sucessful communication. After a two-hour talk, UAC has agreed to send all their present information to them, if they do the same on Talay. The story is sent through a portal and into the hands of government officials. Here's the jist of it: They have been useing advanced technology for the last 25 years, and didn't want the ideas to be stolen before they could lock 'em. Now the procedure is finished. They can put anything into this "black hole" and have it appear anywhere in the galaxy. The only problem is that anything can beam back. Throughout the year, strange things have been coming through, weird bugs, artifacts, even an egg. It seems as though another race is toying with them. The Talains have taken on an evil way, being so caught up in protecting their software, they take humans and do insane expiriments, like testing how long they can survive while being flooded with Carbon Monoxide, and trapping them. But the test subjects, or logs, have been on strike. they've been kiling everyone and everything they find. Some have been put in cells that will explode on contact. ----END OF COPY----

Back at UAC, Talay pleads for more workers for its Base. To keep this truce stable, they ask how many. Eight is their reply. You and a cast of 7 more beam down to Talay.

{YOU} (Holding Video\Audio Comm unit while speeding through corridors) Colonel Malone, sir!

{Colonel Malone} What is it?

{YOU} We've got to raise sheilds now! There has been illegal transporting in the area!

{Colonel Malone to 1st Leut. Summers} 1 Leut. Summers, raise sheilds, full power!

{Summers} Ay, sir! What?

{Malone} What now?

{Summers} Sorry, sir, someone's been tampering with the sheild core! We can't put a watt into our sheilds!

{Malone} Then we're sitting ducks. Set the Nuclear Destruct Core for ten mi--NO! DON'T!!

(Scene of flashing Comm with screams and blood darting out.)

You're the only hope for the world. If the Aleins get the SuperComputer online, they could do monsterous things to everyone.

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An elaborate adventure level (might take you around 20 minutes) using a midi of Axel F. There are many new graphics that explain the purpose of the areas (a conference room, an asylum, a weapon storage, etc). All areas are cramped, which might result in you getting seriously hurt and begging for the next medikit, but overall there are many supplies. The most evil part is a radiation maze where you can't avoid the damage and have to quickly find a switch. It's engaging and creative, I liked it.

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  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.