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Intruder

   (2 reviews)
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About This File

STORY SO FAR... A rebel planet in a barren sector of the universe, called Talay, has not contacted with anyone for 25 years. Today, at UAC, they have made sucessful communication. After a two-hour talk, UAC has agreed to send all their present information to them, if they do the same on Talay. The story is sent through a portal and into the hands of government officials. Here's the jist of it: They have been useing advanced technology for the last 25 years, and didn't want the ideas to be stolen before they could lock 'em. Now the procedure is finished. They can put anything into this "black hole" and have it appear anywhere in the galaxy. The only problem is that anything can beam back. Throughout the year, strange things have been coming through, weird bugs, artifacts, even an egg. It seems as though another race is toying with them. The Talains have taken on an evil way, being so caught up in protecting their software, they take humans and do insane expiriments, like testing how long they can survive while being flooded with Carbon Monoxide, and trapping them. But the test subjects, or logs, have been on strike. they've been kiling everyone and everything they find. Some have been put in cells that will explode on contact. ----END OF COPY----

Back at UAC, Talay pleads for more workers for its Base. To keep this truce stable, they ask how many. Eight is their reply. You and a cast of 7 more beam down to Talay.

{YOU} (Holding Video\Audio Comm unit while speeding through corridors) Colonel Malone, sir!

{Colonel Malone} What is it?

{YOU} We've got to raise sheilds now! There has been illegal transporting in the area!

{Colonel Malone to 1st Leut. Summers} 1 Leut. Summers, raise sheilds, full power!

{Summers} Ay, sir! What?

{Malone} What now?

{Summers} Sorry, sir, someone's been tampering with the sheild core! We can't put a watt into our sheilds!

{Malone} Then we're sitting ducks. Set the Nuclear Destruct Core for ten mi--NO! DON'T!!

(Scene of flashing Comm with screams and blood darting out.)

You're the only hope for the world. If the Aleins get the SuperComputer online, they could do monsterous things to everyone.


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Memfis

  
An elaborate adventure level (might take you around 20 minutes) using a midi of Axel F. There are many new graphics that explain the purpose of the areas (a conference room, an asylum, a weapon storage, etc). All areas are cramped, which might result in you getting seriously hurt and begging for the next medikit, but overall there are many supplies. The most evil part is a radiation maze where you can't avoid the damage and have to quickly find a switch. It's engaging and creative, I liked it.

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  • File Reviews

    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
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