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#1Kill

   (19 reviews)
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About This File

A whole episode of new levels that are kind of easy to figure out but hard to exit because you must do allot of killing first. Perfectly fair with plenty of ammo. Built with quality in mind Challenging and also looks good. Took hundreads of hours too build and most of that time was spent on testing this wad and making this as close to ID standards as possible. I've have plenty of experience playing the ultimate doom and doom2 for two and a half years so I know that its a good quality wad.


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This would barely scrape in with 3 stars except for two things - map 2 which is an absolute visual abomination, and map 6 which is an incomprehensible and unplayable spaghetti factory. Into the "never poison my Doom again" folder it goes.

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Guest

Unknown date

  
I like the first level, even though it's pretty easy. The second level is just nuts. I understand the lack of proper lighting is part of the challenge, but it's too extreme. WARNING: Level 2 will induce seizures!

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Guest

Unknown date

  
Since anybody can use your levels as a base for their levels, I'll give it a 4 instead of a 2!

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Guest

Unknown date

  
The architecture is alright as well as the gameplay. Download this if you have a spare hour or so, you could do alot worse.

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Guest

Unknown date

  
good playability - I have read where this wad is stylistically compared to 'Thy Flesh Consumed' - I actually enjoyed this wad more than TFC.... worthy of a couple of hours of play time

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NuMetalManiak

Unknown date

  
would've been great vintage wad had it not been for E2M2 and E2M7 with their 0 brightness sections.

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Guest

Unknown date

  
Has some problems, like too little ambiance variation between the levels, damaging water, texture misalignments, sometimes too dark, and too many non-hinted secrets. Gameplay is basically good, but gets boring due to lack of variation. But for a '97 map it's worth a try. Rated as such: small 4/5.

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Guest

Unknown date

  
It is not a good looking set, but might provide some fun. Better off with 1killxtr tho. 2.5/5

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Guest

Unknown date

  
I happened to like this a lot. If you like E4, check this out.

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Guest

Unknown date

  
Looks good, but lacks strategy. meh.

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Guest

Unknown date

  
This 1997 E2 replacement starts out slow and begins to really pick up the action around E1M5. Design is high-quality throughout and later maps remind me a little of early TiC stuff (sudtic.wad).

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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