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#1Kill

   (19 reviews)
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About This File

A whole episode of new levels that are kind of easy to figure out but hard to exit because you must do allot of killing first. Perfectly fair with plenty of ammo. Built with quality in mind Challenging and also looks good. Took hundreads of hours too build and most of that time was spent on testing this wad and making this as close to ID standards as possible. I've have plenty of experience playing the ultimate doom and doom2 for two and a half years so I know that its a good quality wad.


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Guest

  
This would barely scrape in with 3 stars except for two things - map 2 which is an absolute visual abomination, and map 6 which is an incomprehensible and unplayable spaghetti factory. Into the "never poison my Doom again" folder it goes.

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Guest

Unknown date

  
I like the first level, even though it's pretty easy. The second level is just nuts. I understand the lack of proper lighting is part of the challenge, but it's too extreme. WARNING: Level 2 will induce seizures!

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Guest

Unknown date

  
Since anybody can use your levels as a base for their levels, I'll give it a 4 instead of a 2!

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Guest

Unknown date

  
The architecture is alright as well as the gameplay. Download this if you have a spare hour or so, you could do alot worse.

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Guest

Unknown date

  
good playability - I have read where this wad is stylistically compared to 'Thy Flesh Consumed' - I actually enjoyed this wad more than TFC.... worthy of a couple of hours of play time

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NuMetalManiak

Unknown date

  
would've been great vintage wad had it not been for E2M2 and E2M7 with their 0 brightness sections.

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Guest

Unknown date

  
Has some problems, like too little ambiance variation between the levels, damaging water, texture misalignments, sometimes too dark, and too many non-hinted secrets. Gameplay is basically good, but gets boring due to lack of variation. But for a '97 map it's worth a try. Rated as such: small 4/5.

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Guest

Unknown date

  
It is not a good looking set, but might provide some fun. Better off with 1killxtr tho. 2.5/5

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Guest

Unknown date

  
I happened to like this a lot. If you like E4, check this out.

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Guest

Unknown date

  
Looks good, but lacks strategy. meh.

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Guest

Unknown date

  
This 1997 E2 replacement starts out slow and begins to really pick up the action around E1M5. Design is high-quality throughout and later maps remind me a little of early TiC stuff (sudtic.wad).

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  • File Reviews

    • By galileo31dos01 · Posted
      Done with these settings:   - Crispy Doom 5.3.
      - Ultra-Violence
      - Continuous combined with pistol start mindset.
      - No saves, mostly.
      Very decent tribute to the original game. Each map is essentially a remix of the ID's levels, built around the same theme and music tracks per episode, albeit with the author's personal changes to the design. Aesthetically, the only notorious difference, and by no means less important, is the texturing he decided to use in some sections. In general the maps look extra polished, there were no signs of misaligned textures, but I wasn't that attentive to be honest. He did left the most distinctive visual features of each map untouched, for example where it's supposed to be a dark secret dungeon, it is a dark secret dungeon, just not copy-pasted.    As said before, Wonderful Doom is just a revamped Ultimate Doom. If you know the game by heart, there may be little room for surprises, so you can take it as a memory test. Of course, the author added his own touch to the gameplay. I would underline the size of the rooms in comparison to the iwad, tending to be more compact though in no way less attractive. In consequence, they lead to a bit more claustrophobic combat, specially throughout the latter episodes, sometimes you'll find yourself in a hairy situation like a slow drop in a cluster of imps and barons coming from the shadows, or starting surrounded of pinkies and barrels to detonate using your ol' peashooter. Another thing is the resource balance, sometimes giving more leeway where there wasn't originally, other times less obvious for the pistol starter. This is part of several plot twists Wraith added here and there to the main concepts to keep it somehow fresh and interesting, but I'm not going to spoil any in particular.    Secret-wise, I guess it's not needless to say almost all of them can be found normally, there is one in E2M9 that can't be triggered due to the teleport line. Otherwise, there are no broken sectors or staircases of secrets (sorry to burst your bubble ;P). There are no disliked maps, and so I'll avoid to pick favourites this time. I also didn't care if most maps were extremely similar to the iwad ones, but that could not be the case for you.   Overall, I won't lie and say this turned out to be thoroughly enjoyable. It's what I expected from an author with such love for plain vanilla Ultimate Doom. Nostalgia fans should give it a go. Well, as long as you wish to "play Original Doom one more time", otherwise if you expect a thing like "Doom the Way ID Did", it might not be wise to download this. My rate is 8/10.
    • By bemused · Posted
      This is clearly the most groundbreaking, exciting release of the decade. Forget your megawads, this is where its at. Wonderful, delightful, sublime, glorious... all words that dont even come close to expressing just how great this wad is.
    • By Meril · Posted
      Another abomination in doom mapping. It's crap even in crap category.
    • By Meril · Posted
      Ugly, rectangular, not enough ammo. In one word: CRAP
    • By Meril · Posted
      Sound replacement is terrible. Sounds are very annoying. Level also is ugly. Only thing I like is sprites replacement. Kicking nazi asses is same as good like demons ones ;)
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