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House Hunting

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About This File

This is a deathmatch only level for Doom 2. It is based on the layout of my house, and is primarily designed for 2 players. I know there are loads of d/match levels with a "someone's house" theme, but this is different. In this level you not only have to put up with your (hopefully) psychotic opponent, but also with the horrific infestation of Aliens which have overrun the place! Just imagine creeping up to a room, shotgun in hand, ready to give your buddy a few more holes to play with when all of a sudden a hissing black shape leaps at you and starts to rip your guts out. Then, as you fight the creature off, the aforementioned "buddy" appears round the corner and blows you away while you're distracted! This level basically puts a slightly more hectic slant on a normal deathmatch, carefully using monsters to make for a frantic, bloody game.

For full playing instruction, see NOTES (below)


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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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