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Halloween Doom v1.0

   (3 reviews)
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About This File

Just your average Halloween, right? When those little kids come to your door to get some artery-clogging candy, you hand them some, unknowingly opening the gate to hell. The portals that you sealed off on Phobos and Deimos weren't the only ones. There was a portal on Earth. The demons don't just attack and kill, they want to hunt. SO, instead of going as themselves, they've turned into odrinary Holloween objects, striking when you least expect it. The problem is, you've got one on your front porch. To rid the world of these horrors, you must first close the portal, and then destroy what remains of the demons. WHen you sit back and watch the news, you get the call from Captain Shell. He tells you about the plot, and you go to grab your artillery. But as soon as you grab your pistol, your greeted by...well, I won't spoil it for you. Play and see!


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Yuki Senmatsu

  
Better than the other Haloween.wad

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Unknown date

  
This is a very short map, and apart from a lot of Lost Souls, it's not too hard, if you find at least one of the secrets (which will give you a stronger weapon). The special thing about this early work is, that it's a halloween map. You'll notice this particularly in the sounds and the music, but it also has a nice night sky, whereas texturing and layout are very simple and basic. It's a charming idea, but gameplay and construction are good for some minutes only. 2/5 -Milian

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  • File Reviews

    • By Meril · Posted
      It's large 1995 map. Starting area is looking nice, but later author lost creativity and made mazy corridors. Very challenging because of overuse of chaingunners. It's extremely annoying. Lots of traps, Some clever, some not fair.
    • By HUGEkidsY2K · Posted
      Too linear in my tastes looking back now, will do better with my next projects!
    • By Meril · Posted
      For 95' map is really ok. A bit "blocky" design, but not bad. Map is rather big, it takes me 40min but i get lost in one place. Some good traps, IMO kinda challanging at the begining, before you get ssg. Overall good classic wad.
    • By Erick · Posted
      Fun map that captures a nice TNT-ish feel with plenty of weird yet also nice looking rooms, groups of hitscanners and demons to blast through, and a sense of adventure to it. Taking the MAP14 slot, you would see the episode 2 skybox of TNT: Evilution and listen to the track "Cold Subtleness", both creating a nice atmosphere to the map. Worth checking out!
    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
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