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Halloween Doom v1.0

   (3 reviews)
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About This File

Just your average Halloween, right? When those little kids come to your door to get some artery-clogging candy, you hand them some, unknowingly opening the gate to hell. The portals that you sealed off on Phobos and Deimos weren't the only ones. There was a portal on Earth. The demons don't just attack and kill, they want to hunt. SO, instead of going as themselves, they've turned into odrinary Holloween objects, striking when you least expect it. The problem is, you've got one on your front porch. To rid the world of these horrors, you must first close the portal, and then destroy what remains of the demons. WHen you sit back and watch the news, you get the call from Captain Shell. He tells you about the plot, and you go to grab your artillery. But as soon as you grab your pistol, your greeted by...well, I won't spoil it for you. Play and see!

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Yuki Senmatsu

Better than the other Haloween.wad

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Unknown date

This is a very short map, and apart from a lot of Lost Souls, it's not too hard, if you find at least one of the secrets (which will give you a stronger weapon). The special thing about this early work is, that it's a halloween map. You'll notice this particularly in the sounds and the music, but it also has a nice night sky, whereas texturing and layout are very simple and basic. It's a charming idea, but gameplay and construction are good for some minutes only. 2/5 -Milian

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  • File Reviews

    • By m8f · Posted
      EPIC journey through 11 completely different levels. Stunning visuals: from tiny details to grand architecture. These maps are challenging, but not impossible. Had to retreat to HMP on the two latest levels, though.   My favorite level is Felt (library). So many passage ways to explore.
    • By NuMetalManiak · Posted
      it should be obvious to those who are playing this that this is NOT another Doom 64 TC. it's recreating the levels of Doom 64 as Doom II levels, which is why you see other monsters and a few changes to layout as well.   i'm not gonna give this a good score though. but this may be because I just don't like Doom 64's levels in general. even when you cut out the atmosphere and enhance the gameplay and layout of the maps here there's still some bashful puzzles to solve and well, the levels are longer than they really are. my Doom 64 opinion of course.
    • By Gato606 · Posted
      Nicely done succesor of Plutonia
    • By Gato606 · Posted
      Overall is nice, but I'm not much into small maps crowded with monsters, other than that, looks like a decent megawad
    • By Gato606 · Posted
      Sorry, but can't give more stars to this megawad, it gets really tiresome to start like 6 times the same map with a different door each time and the and the innecesary overstuff of ammo and guns just kill the fun of Doom being about managing your resources.  It can be some kind of fun opening a terminal in GZDoom and setting SV_fastWeapons to 2