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Wild World V.1 (for Doom ][ Only!)

   (1 review)
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About This File

This wad was designed to try to be a single player, a coop, and a deathmatch wad (Try playing deathmatch on skill 4 or 5! FUN!). It's my first wad too let out into reality, but I've made wads before this, just never let them out, so I know how to make some cool Doom2 stuff. I tried to make every type of background, so if you like wooden walls, dead bodies all over, computeristic chaos, or dark, creepy rooms, expect it to be in there somewhere.

I'm not going to tell you about any specific parts of the level, because I think it's more fun if you find them out when you play the level yourself.

I left out four lower textures for special effects. Whadever ya' do, DON'T FILL EM' IN! Thank you.

Try to find all the secrets. If my level's too hard, find some secrets. They will make life easier. If it's too hard still, put it on the easiest difficulty. If it's still to hard, type -nomonsters at the dos prompt. If it's still too hard, put on the cheat code I-D-D-Q-D. But what I started this paragraph in the first place is too tell you to try to find all the secrets. There's about eleventeen thousand of them. And if you're still wondering how much eleventeen is, I don't have a clue, cause' it's probably not a number.

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Unknown date

Two dull levels and one decent one from nigh-on ten years ago, although nothing special. Uses a dehacked patch which you have to add manually; I couldn't be bothered. The third level is fun if you do a pistol start, the second level is dull, the first level mocks-up the invisible floors of UAC_DEAD by using darkness instead. Texture errors throughout.

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...