Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

REoL TOUGH: Barron Wasteland

   (6 reviews)
Sign in to follow this  

Guest

About This File

It was a nice, sunny day on the moon of Phobos. You decide to take a nature walk around the terrain, when you come across a weird (yet interesting) structure about two miles away. Since you walk the same route practically every day, you swore that that building was not there before. You decide to trailblaze (in the treeless plains, don't get lost!) towards this structure.

You are almost there. You decide to stop for a moment and look at the building, stretching across the hill it was sitting on, and you say to yourself: "That sucker is HUGE!"

You walk closer towards the structure, and you can finally see some detail on the structure. "Something just does not seem right" you say to yourself. You get an eerie feeling in your stomach, but after puking you brains out on that bottled Mexican water you drank an hour ago, you still press onwards, towards the ominous superstructure.

You are getting very close now. You can read a sign up ahead. About 1/4 mile from the building, the sign reads "Enter at your own risk". You heard noises coming from the structure, but as you step onto a dry twig, all the noise in that direction came to a halt. You must have fig- ured that it was the U.S. Government still trying to hide some top secret space craft like some morons in the desert who think you do not know what they are hiding. You decide to start running towards the superstructure, and you are very close. Suddenly, something weird happens.

A green puff of smoke appears all around you, accompanied by a metallic sound. Once the noise and green smog around you diminished, you realized you were teleported INSIDE the secret structure, and now you are inside the "forbidden teritory" of Hell's new tenement for all the bad boys from Hell, The Barrons, the Cacodaemons, and, well, more Barrons! Too many Barrons! Of course, a few weaklings are here as well (how did they get to work in here?).

Well, it looks like you have yet another tough mission ahead of you. All I can say is, GO GET 'EM!


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
In his !!READ!!.TXT file he confidentally proclaims that he is the "WORLD'S BEST DOOM LEVEL CREATOR." Well if you are the "Worlds best doom level creator" why in the hell would you make a completey under-detailed, overly-difficuly, bad lay-out map? A STEP BACK from his earlier works, those levels themselves, pretty bad.

Share this review


Link to review
Guest

Unknown date

  
^ Nice review dude! Now why can't all 'reviewers' adopt this 'lets let other Doomers know what this shit is' additude? I couldn't even be bothered to side-step... F10 Y... 0.000001/5

Share this review


Link to review
Guest

Unknown date

  
Harsh reviews guys, harsh fuckin' reviews. Very very underrated in my honest opinion.

Share this review


Link to review
Guest

Unknown date

  
This is dated November 1994. The readme file is indeed crap; it's a lot of hubris. The map is a dungeon / techbase, slightly better than the typical 1994 nonsense, with more and tougher monsters than usual; in particular, lots of barons. You have loads of ammo, and the level boils down to chaingunning dozens of barons, which is tedious; you just stand there with the trigger held down, and periodically sidestep left or right. That's the gameplay, that's all there is.

Share this review


Link to review
Guest

Unknown date

  
"You come across a military base overrun by Barons! Need-less to say, this is to be one very tough battle ahead." Yup, and it's a battle I choose not to fight. 0/5 -Maes

Share this review


Link to review
Guest

Unknown date

  
What he said.

Share this review


Link to review
  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
×