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Halls of Hell

   (5 reviews)
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About This File

You awake to find yourself in a strange building it looks somewhat familiar, but you aren't sure. It looks like some kind of processing plant. Is this the end, or is it just the beginning? You could care less, so you open the door...


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mrthejoshmon

Unknown date

  
90's wads are mostly good fun (be it of dubious quality or be it actually good) but this wad is so utterly boring! I wouldn't even bother with the maze like crap and low level enemy boredom.

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Guest

Unknown date

  
Halls of boredom, more like. This is a hub-style level, with a square symmetrical design that has some boring mini-fight zones, which are really just single rooms. The thrilling environments include a mostly empty maze, a zig-zag room, a square room, a slightly angular room, and also there are some weak monsters including two awesome cacodemons! The level has these awesome barrels that BLOW UP when you shoot them, COOL! No, no, it's not cool.

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  • File Reviews

    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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