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Dps Music for Doom II (11/97)

   (3 reviews)
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About This File

/Story This WAD file contains all new music for Doom II. This even includes the title screens! The Doom Preservation Society has a hard time figuring which MUS files are the best for its projects. So we make a lot of them here available. The music ranges from 80's Pop to Soundtracks but complies with the latest guidelines (no Disney) All music contained is public domain.

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Unknown date

Ya got some pretty cool shit there. Nice taste in music, though about half of it I didn't recognize. Some of it was what I really want too. I really want that stuff that would creep you out on DOOM, without even sounding kinda creepy in broad daylight. That obscure alternative that you need to learn to appreaciate before it can scare you while being played on the lamest music player ever made, on the coolest, creepiest game ever made... could you get some more of that stuff for me?

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Unknown date

No track listing so I'll name the songs I recognise: 1. Dont Fear the Reaper 2. Jump (Van Halen) 4. Riders on the Storm 5. Terminator 6. Tainted Love 8. Axels Theme 9. Buddy Holly (Weezer) 11. Popcorn 12. Candle in the Wind 13. Bohemian Rhapsody 14. Doctor Who 15. Blade Runner 18. War of the Worlds 26. California Dreaming Some of these are also in goodmus.wad (not sure if they are the same arrangements, enhanced versions or created independently.)

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  • File Reviews

    • By m8f · Posted
      EPIC journey through 11 completely different levels. Stunning visuals: from tiny details to grand architecture. These maps are challenging, but not impossible. Had to retreat to HMP on the two latest levels, though.   My favorite level is Felt (library). So many passage ways to explore.
    • By NuMetalManiak · Posted
      it should be obvious to those who are playing this that this is NOT another Doom 64 TC. it's recreating the levels of Doom 64 as Doom II levels, which is why you see other monsters and a few changes to layout as well.   i'm not gonna give this a good score though. but this may be because I just don't like Doom 64's levels in general. even when you cut out the atmosphere and enhance the gameplay and layout of the maps here there's still some bashful puzzles to solve and well, the levels are longer than they really are. my Doom 64 opinion of course.
    • By Gato606 · Posted
      Nicely done succesor of Plutonia
    • By Gato606 · Posted
      Overall is nice, but I'm not much into small maps crowded with monsters, other than that, looks like a decent megawad
    • By Gato606 · Posted
      Sorry, but can't give more stars to this megawad, it gets really tiresome to start like 6 times the same map with a different door each time and the and the innecesary overstuff of ammo and guns just kill the fun of Doom being about managing your resources.  It can be some kind of fun opening a terminal in GZDoom and setting SV_fastWeapons to 2