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SWEET.WAD

   (8 reviews)
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About This File

Watch your back! I don't think ID intended you to think a lot when playing DOOM, so what little secret there is simple to find. Started as tutor level, and grew. May need tweaking. Will improve/add to it as time permits.


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Zahid

  
One of the best level for doom1 from 94s as it throws the classic doom1 fights in most fun way possible.512 baddies on uv along hundreds of lost souls gives slaughter touch according to my taste...author create majestic progression with rather ordinary design and layout.Its Refreshingly Sweet literally...

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Javulas

  
I like mazes and huge amounts of zombiemen and imps, but the textures didn't have a whole lot of variety

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Guest

Unknown date

  
This is a lot better yeah. The action is pretty good too, and I managed to kill myself with RL on the acid room lift. OOPS!

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  • File Reviews

    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
    • By Walter confetti · Posted
      Conceptually not bad, it's a pretty imposing tower with some decent lighting, but no ammo at all despite having the guns and a VERY obscure way to rise up the floor in the lava pit? That's a big downer. But overall, it's ok.
    • By eanasir · Posted
      Well, the map is pretty basic. The map is quite challenging, with there being 0 ammo pickups (excluding the backpack) outside of the starting room. There are also nazis for some reason. I will give it 2 stars only because this really wasn't meant to be played to be enjoyed, but rather just a example of how to build a map in DEU.
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