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The First External Camera for Doom II

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About This File

This is an external camera patch for Doom 2. I included one patch that gives you the classic green marine, and another that gives you the blue marine with some Quake weapons. There are also patches for an imp, a demon, and an enforcer(not the one from Quake).

Run CAM.BAT for green marine 1-fist/chainsaw 2-pistol 3-shotgun/s. shotgun 4-chaingun 5-rocket launcher 6-plasma 7-BFG Run CAMBL.BAT for blue marine 1-fist/chainsaw 2-pistol 3-shotgun/s. shotgun 4-chaingun 5-extra damage rocket launcher 6-grenade launcher 7-lightning gun Run CAMI.BAT for imp 1-claw 2-fireball 3-fireball 4-fireball 5-fireball 6-hellfire 7-hellfire Run CAMD.BAT for demon 1-chew 2-chew 3-chew 4-chew 5-imp fire 6-caco fire 7-baron fire Run CAME.BAT for enforcer 1-fist/chainsaw 2-pistol 3-shotgun/s. shotgun 4-super rapid chaingun 5-railgun 6-High Energy weapon 7-area burner

In the future I might add such features as: -Animated walking -See what weapons you've selected -More new characters(trooper, sargent, etc.) -Duke Nukem


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Doomkid

Unknown date

  
Hilariously primitive version of the CHASECAM option in many many modern Doom ports. It replaces the weapon graphics with the Doomguy's back, making it even more usless than the chasecam option we know today.

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  • File Reviews

    • By Doomkid · Posted
      Download the REAL file here (rd1.zip is NOT correct) https://www.doomworld.com/idgames/levels/doom2/megawads/d64d2   Shocked to see so many negative reviews. I had an absolute blast with this one, and I'm not sure what Nems was talking about with the Boom stuff as this runs in Doom2.exe with no trouble. In fact, there is a TON of impressive vanilla stuff going on here. I guess it was so well done that it tricked him.   This deserves a high score. It's a lot of fun.
    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
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