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CLAUSTROPHOBIA --- for DOOM ][ Deathmatch

   (10 reviews)
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About This File

Imagine 4 guys into a 2x2 meters box with the ceiling just above the head, and feet covered by weapons. Well... sounds like crazy? It is!

The CLAUSTROPHOBIA levels should be played

ONLY ONE MINUTE PER LEVEL !!!

and play the 8 levels in a row.

CLAUSTROPHOBIA is for these times when you are tired of aiming, or tired to be shot.. well for me and my friends it's always a good laugh, but of course we don't play it too much!

Say, it's a fantasm!


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Guest

Unknown date

  
Fucking hilarious.

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Doomkid

Unknown date

  
Map08 looks like a cool map! Map04 would probably be kinda fun too. But lets be real here, folks - This isn't 5 star material, I don't think the author intended it to be anyway!

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Guest

Unknown date

  
I cannot tell you how AWESOME this is. Map04 is my favorite of all. ~Cson

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Guest

Unknown date

  
This is some serious golden shit. If anything, play this for maps 4 and 8.

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Guest

Unknown date

  
This is pretty good. ~Cdaughter

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Guest

Unknown date

  
The perfect wad.

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Guest

Unknown date

  
The new Dwango5!

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Guest

Unknown date

  
This is a kind of Congestion: 64 for deathmatch, although it predates the whole "congestion" theme by eight years. Starts off as a tiny box large enough for four players, expands over the course of eight levels. Metallic techbase style except for Map08, which is outdoors. The last few are too dark, and the concept would wear out very quickly, but they look great fun in a stupid way.

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  • File Reviews

    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
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