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a day to die

   (14 reviews)
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1 level WAD.

I use a P120 machine, so I imagine some areas may run slowly on a underpowered machine.


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doomedwarrior1981

  
Not bad hate the cyberdemon though the rest of the level was really good

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Unknown date

  
A day to die, MAP05. Rated 3.9. A large single level in doom style play. Well done design in modern office building foyer style, with large spaces. Many traps, with waves of monsters, plays better after you know where. Saved game about 75 times. Ammo is barely adequate, not enough shotgun shells. Progressive play, not much backtracking, unless you count running away to safe ground after every button you press. Tedious Cyberdemon battle, must save game after every shot that hits. No secrets.

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Unknown date

  
Great Level. Nonlinear and very fun explorative gameplay. The Architecture is simple and clean. Great fun. -Captain Napalm

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Unknown date

  
Wow!!! Amazing!!!! I seriously love it. Download now!!!- MasterEngine

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Unknown date

  
Great and fun! Don't miss it.

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Guest

Unknown date

  
As with MK's other levels,this one is large in proportion.[everythi ng is big].This one however,only took 25 min. to playthrough.4*

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Unknown date

  
This is dated November 1997. It's great fun. The design resembles a giant LEGO techbase, or one of the matte paintings from the original Star Trek (it's very clean and futuristic in a 1950s way). It's possible to finish in less than three minutes if you flick an early high-level switch from ground level; but that just adds to the charm. The difficulty is mellow by modern standards, but what's wrong with that? It's good fun to sprint through it, too.

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Unknown date

  
I know by now, that Michael has a preference for open, wide, giant buildings. This one is similar to "A big job" in its appearance, but I found it quite boring. You're running around in an area, kill some monsters and press a switch which opens a new large area... quite repetitive. And it's very low on details, so you can't even enjoy the area visually. 1.5/5 -Milian

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Unknown date

  
gigantic map, opened, simple lines but very stylish. I like it. Be sure to check ABIGJOB.ZIP in the same theme - PerOxyd

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Unknown date

  
A true 5-star map. Perhaps the best I've ever played. It caters for multiple play styles, like running through everything, which is the mark of a great map. Well done! 5/5

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Unknown date

  
This one's spacious and neat, as Michael's maps tend to be, with enemies deployed or waiting all around in key locations. In a way it's not large, in the sense that there are not so many areas, but the combination of interconnectivity, scale and reuse of areas makes it feel quite so. It's good for exploratory play but gets even more fun with swifter games after you replay it because of the enemy/item balance and placement. A fun demo's included, too. [4/5] ~Chain Mail (11/2007)

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  • File Reviews

    • By MTrop · Posted
      If you want something quick, fun, challenging, and a little nostalgic, play this.   Good job, Jimmy.  
    • By Zalewa · Posted
      If you want something that looks uncomplicated but fair looking, easy but not uninvolved, non-linear but small, somewhat blocky but still good architecture and very quick to beat without ever saving throughout all 9 maps then this is your WAD. I played it, I liked it. Design themes stray towards the original E4, but are not exactly the same.
    • By Copenhagen Bram · Posted
      This is the first non-Euclidean doom wad I've ever seen! And it's done right! That must've been some project. Well done.
    • By dylux · Posted
      *** PLUTONIA 3 - GOING TO THE SURFACE Review ***   I usually start off my reviews with "The Bad," followed by "The Good." This one is going to have "The Ugly." Ready?   The Good:   - Not a thing.   The Bad:   - Everything. For a more detailed reason, see TurrboAnklet's and/or GuyNamedErick's review (both below). I agree with 110% of every word written in both.   The Ugly:   - Duke Nukem music? Really?!?!?! - BFG9000 in second level. And enough plasma cells to virtually destroy the universe including any parallel ones.   **************************************************************************   In Short: I saw the PLUTONIA name, and I got fairly excited to play it. But, that's the gimmick here, isn't it? Reel you in with the name and then you open Pandora's Box. Freeware or not.   I played a few levels from start, then I IDCLEV'ed to a couple teen-numbered levels, then to mid- to later-twenty numbered levels to see if there was hope in the future for any chance of fun. Nope. It's as much fun as eating a generic-branded box of Mac & Cheese - with the box missing the cheese.   I am required to give this WAD at least 1 star else I can't post a review. So, for that reason ONLY, this "WAD" gets a star. There is no freaking way this took 3 years to build. I would believe it more, if it were 3 minutes. This clusterf*ck not only tarnishes the great PLUTONIA name, it insults the entire DooM universe.   Soooo not recommended. 0 out 5 stars.
    • By whirledtsar · Posted
      Gameplay is just okay, nothing especially interesting. But the level's theme and textures are pretty damn funny. Everywhere you look there's another little joke. It's worth playing just for amusement. I don't know what the hell these commenters are talking about regarding a "creepy atmosphere", IMO you'd have to be a pretty big weenie to get scared by a Doom level full of joke textures just because its a little dark...
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